Harlock said:
My feeling on the matter is that it is good because it is clean. It is simple. In its simplicity lies elegance, in my mind. [...] I think it is good because there is not a lot of ambiguity between the religions.
I think these hold for any pantheon that has few gods (or at least few major gods, since SL has lots of demigods). I can certainly respect the elegance of a small pantheon.
I still can't get over how, well, 'trite' the SL pantheon is. Yes, there are occasional surface changes, but for the most part we have Corean = Heironeous = Torm, Chardun = Hextor = Bane, etc.
Harlock said:
I'm sorry if I came off as vague. I was trying to be specific, even going so far as to cite an example from Scarred Lands literature.
I liked your quote, but it didn't ameliorate my feelings. The NG god of mercy and compassion was acting as the healer (in the perfect archetype of NG, no devation), while the LE was acting as a tyrant and war-leader (again, the perfect LE archetype).
Harlock said:
Some more things I enjoy is the dichotomy they present against the titans. The titans were a part of the land itself. Primal, uncaring, absolute powers and eventually, mad destroyers of the world. The gods are not even a part of Scarn.
This is, in essence, why I like the titans.
Harlock said:
Again, to me the elegance of the gods is in their simplicity. Having an expanded pantheon would dilute the nature and power of the gods. I think as the setting grows, we may see more reason for more and more diverse gods. As it stands now, in a sense of verisimilitude, it makes sense to have fewer gods, and I would not be surprised if they might work together to keep it that way, so as not to dilute their own power and pool of worshipers. Does that help any?
Simplicity doesn't have to mean flatness, though.
Imagine a campaign setting divided into four empires:
* The white-bannered empire of the West, led by a kindly aging king and supported by a benificent priesthood,
* The red-bannered empire of the North, led by an ever-changing coalition of powerful citizens; less concerned with the other nations than its own affairs,
* The black-bannered empire of the East, led by an iron-fisted tyrant who ruthlessly supresses all opposition, and
* The blue-bannered empire of the South, led by a strong king who rules by right of law, whose rule is harsh but not unfair.
I would have trouble playing in a setting like this. Yes, it's simple and elegant; yes, there are clear distinctions between the nations. But the countries are so archetypical it's hard for me to imagine giving up my multifaceted nations for them...
Even if I learned that the White Empire of the West had a propensity for fire magic and the Red Empire once helped the Black Empire, my initial problem would remain -- they're still too close to the archetypes.
You and Trickstergod said that the gods were archetypes, but that's a good thing, not a bad thing. We agree on that aspect -- the SL gods are strongly archetyped. I still don't see why, though if we're just not seeing eye to eye, we can just agree to disagree. I'm here for ideas on making the SL work for me, not to sow dissent.
Nightfall said that the gods aren't flat: "The 8 are pretty multi-faceted". In that case we agree -- flat is bad for gods. I still don't see more than, well, one facet per deity... help here?
That's all I'm asking: either explain why they aren't flat, or why it's actually a good thing. Yes, I have my own tastes; yes, it's very subjective. I think it could be worthwhile, though, since I suspect there are others who think as I do.