I would say so since I certainly didn't present the setting with anything like a Conan feel. The feel for my campaign was more about establishment of power, whether it be by nations or a species. The Titanswar is over (at least for now), some semblance of "normal" has been reestablished, and various worldly powers are now trying to get a bigger slice of the pie. Tribes of titanspawn try to find ways to regain some power in the hopes of restoring the titans one day or of just being able to survive. Leaders of nations try to spread their control and/or dogma beyond their borders, while the everyday people try to rebuild a normal life that consists of more than just surviving day to day.helium3 said:So the Conan feel comes about from how the DM presents the setting, rather than any real mechanical change?
helium3 said:In general, how does magic in Scarred Lands work? It's a low magic setting, correct? Are there spell casting classes? Do they have levels and if so, how high do they go?
helium3 said:In general, how does magic in Scarred Lands work? It's a low magic setting, correct? Are there spell casting classes? Do they have levels and if so, how high do they go?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.