chatdemon
First Post
So I'm going through my D20 and 3e books looking for things to use in the seafaring chapter of my campaign, and I come across the Sea Witch prestige class in Relics & Rituals 1. The class seems pretty cool, but what I'm afraid of is that part of the balance of the class is the assumption that the party will not constantly be gallavanting around on ships. If ship voyages (and battles) are not an every day occurence for the party, the Sea Witch's Ignore Metamagic Penalty ability (which allows the Sea Witch to ignore the increase spell level slot requirements when using metamagic feats if he is standing on the deck of a ship while he casts) isn't too outrageous. If, on the other hand, the party is always, or almost always, at sea, that ability seems way over the top. Even the slower than usual spellcasting progression for a prestige class doesn't seem to balance out this ability.
Anyone have ony thoughts on this? Has anyone used this prestige class in a seafaring campaign? How did it work out?
Anyone have ony thoughts on this? Has anyone used this prestige class in a seafaring campaign? How did it work out?
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