SHARK
First Post
Hm, sounds like you have more than enough plot points, so I'll toss out a few flavor ideas:
* One of the enchantments given to the young mage allows her to desquamate to take on a new disguise. Her former skin doesn't disappear, though, and in fact she can't lose the disguise until she slinks back into her shed skin. Imagine if someone found her skin while she was off in digsuise...
* The potions and poultices invigorating and rejuvenating the cleric and the captain of the guard turn out to be addictive, of course. Go without them too long and a) your body and mind become increasingly saurian or b) you take ability damage that can only be restored by a vile snake ritual.
* It turns out that the priestesses' ritual with Python established a bond. He wakes up at night, panting, his head filled with hisses and undulating coils swarming a dark shape. Each night the shape gets a little more visible.
Greetings!
DONE! OOH-RAH! Damn, that's sweet. I love it. The group will love it too. They have been playing with me for years and years, and this is just like the stuff I typically come up with. They always know they're gonna get screwed in some wicked way. LOL! They'll be tickled when they discover the various npc's are *addicted* to some wicked ass drugs, which of course drives them to more desperate measures...LOL...yeah, good stuff indeed!
Crazy dreams and stuff for Python, yeah. That will bust em up too.

Conan-elements are wonderful, too. I add lots of Conan-elements to my campaigns. Always good to have!
You all have some ideas for some locations of note or interest in the Neru Marsh? Special areas, temples, quarters, etc?
How about some npc snake women chicks? (Beyond the three I already have. I can always use several more!)
Any ideas on some Lizard-men badasses?
Thanks gang for your help! I like it my friends.
Semper Fidelis,
SHARK