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Schools of thought--Where we all stand on the big questions
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<blockquote data-quote="joethelawyer" data-source="post: 4597970" data-attributes="member: 55764"><p>What's become interesting, my little game, is reading through these and trying to predict the edition and favorite setting based on the answers already given. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I went back and added one question to the original post related to HP. Feel free to edit your answers to include it. It was:</p><p></p><p><span style="color: Yellow">Define in one PARAGRAPH what Hit Points represent in your gaming world.</span></p><p> </p><p>My answer is:</p><p></p><p> <span style="color: Lime">A combination of a level of damage dealt to the body and ability to avoid that damage. The more HP a character has the better he is at making what would have been a death dealing blow, less than death dealing. He twists, turns, contorts, and defends in a learned skillful way, so that even if he takes damage, he minimizes the amount he takes. Zero = unconscious, -10 = death, full = perfect health.</span></p></blockquote><p></p>
[QUOTE="joethelawyer, post: 4597970, member: 55764"] What's become interesting, my little game, is reading through these and trying to predict the edition and favorite setting based on the answers already given. :) I went back and added one question to the original post related to HP. Feel free to edit your answers to include it. It was: [COLOR=Yellow]Define in one PARAGRAPH what Hit Points represent in your gaming world.[/COLOR] My answer is: [COLOR=Lime]A combination of a level of damage dealt to the body and ability to avoid that damage. The more HP a character has the better he is at making what would have been a death dealing blow, less than death dealing. He twists, turns, contorts, and defends in a learned skillful way, so that even if he takes damage, he minimizes the amount he takes. Zero = unconscious, -10 = death, full = perfect health.[/COLOR] [/QUOTE]
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