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Schools of thought--Where we all stand on the big questions
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<blockquote data-quote="Aus_Snow" data-source="post: 4599979" data-attributes="member: 29112"><p>OK, I'll play. I have edited some option sets, for increased relevancy, and in some cases, conciseness.</p><p></p><p>[sblock]<span style="color: Teal">High impact but rare magic</span> V. (the rest)</p><p></p><p><span style="color: Teal">Home made settings (mine)</span> V. Give me a base setting I’ll do the rest (1e Greyhawk) V. Give me a detailed setting and keep detailing it (2e FR).</p><p></p><p><span style="color: Teal">What novels?</span></p><p></p><p><span style="color: Teal">level-less games</span> are my favorite nowadays. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p><span style="color: Teal">Detailed combat rules for combat moves, attacks and actions</span> V. Let the DM wing combat moves, attacks and actions (giving it his own bonus or detriment based on a quick gut check)</p><p></p><p><span style="color: Teal">Multiple worlds and settings to adventure in</span> V. just one.</p><p></p><p>Narrative critical V. <span style="color: Teal">Criticals which give some detriment</span></p><p></p><p><span style="color: Teal">What Wizards?</span></p><p></p><p><span style="color: Teal">Tabletop grid</span> V. No grid</p><p></p><p><span style="color: Teal">Miniatures</span> V. No miniatures V. Miniatures only or the complicated stuff.</p><p></p><p><span style="color: Teal">Tiles? Eh?</span></p><p></p><p>3d structures on the gaming table V. <span style="color: Teal">No structures</span></p><p></p><p>Modules V. <span style="color: Teal">I’ll make up my own adventures.</span></p><p></p><p><span style="color: Teal">Lots of Houserules</span> V. Moderate houserules V. by the book.</p><p></p><p>Magic item stores V. <span style="color: Teal">No magic item stores.</span> - so far.</p><p></p><p><span style="color: Teal">Role play and game, as in R, P and G</span></p><p></p><p><span style="color: Teal">Don't need magazines, these days.</span></p><p></p><p><span style="color: Teal">PDF core rules *AND* paper, thanks. Each has its specific uses.</span></p><p></p><p><span style="color: Teal">PDF supplements *AND* paper, thanks. See above.</span></p><p></p><p>Laptop for the DM at the gaming table v. <span style="color: Teal">Pen and paper</span></p><p></p><p>Laptop for players at the gaming table v. <span style="color: Teal">Pen and paper</span></p><p></p><p><span style="color: Teal">Mood music while playing</span> v. None</p><p></p><p>Sound effects while playing v. <span style="color: Teal">None</span></p><p></p><p><span style="color: Teal">Boxed sets </span>V. Hardcover books (they're just cooler) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p>Gygaxian V. <span style="color: Teal">Non-Gygaxian</span> (no offence, Gary, and RIP).</p><p></p><p>Non-weapon proficiencies V. <span style="color: Teal">Skills</span> V. Just wing it, do a Dex check or something (this is a close one though - in the past year, I've used all three, or things close enough to be so, and they've all worked great).</p><p></p><p><span style="color: Teal">What classes?</span></p><p></p><p><span style="color: Teal">Feats</span> V. No feats (as per skills, though - see above).</p><p></p><p>Class based system V. <span style="color: Teal">No classes</span></p><p></p><p><span style="color: Teal">Detailed world politics and economies</span> V. Who gives a crap, lemme go kill something and take its stuff. (I guess. Not to the point of ridiculousness or uh, <em>pointlessness</em>, however).</p><p></p><p><span style="color: Teal">Rolling for social interaction results *AND* Roleplaying all of them out, the results coming from both.</span></p><p></p><p><span style="color: Teal">Describing exactly how you are searching *AND* Rolling a d20 for search results</span></p><p></p><p><span style="color: Teal">DM Rulings *AND* Rules</span></p><p></p><p><span style="color: Teal">Player skill *AND* Character abilities</span></p><p></p><p><span style="color: Teal">Heroic *AND/OR* Superhero</span> (hehe. OK, heroic).</p><p></p><p><span style="color: Teal">Orcus or the like ain't hiding behind just any old door. **** that ****. No way, nuh uh.</span></p><p></p><p>Save or die V. <span style="color: Teal">Hey, not fair, I invested a lot of time in that 15th level guy and he shouldn’t die because of one bad roll.</span></p><p></p><p><span style="color: Teal">Every character being able to do something every round [or thereabouts] of combat (even if that's just firing a crossbow or whatever)</span> V. well, the obvious alternative.</p><p></p><p><span style="color: Teal">Combat-centric/focused/driven *AND* Roleplay/intrigue/politics –centered/focused/driven, thanks, and no, i <em>do not</em> want economics centre stage. Yuk.</span></p><p></p><p>Every combat encounter should be somewhat of a challenge V. <span style="color: Teal">Sometimes, your epic level characters kick down a door and it’s just a mouse in there, eating some cheese, and that’s ok, because the world is made up mostly of those kinds of encounters. That's not to say we still won't fireball it and take its now melted cheese...</span></p><p></p><p>We use CR V. <span style="color: Teal">We don’t use CR.</span></p><p></p><p><span style="color: Teal">What XP?</span> V. XP.</p><p></p><p>My favorite setting of all time is: <span style="color: Teal">one of my own, of course <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></span></p><p></p><p><span style="color: Teal">Mutands and Masterminds</span> V. (the rest)</p><p></p><p><span style="color: Teal">What Hit Points?</span>[/sblock]</p><p></p><p>Hey, that was fun, and took very little time, actually. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 4599979, member: 29112"] OK, I'll play. I have edited some option sets, for increased relevancy, and in some cases, conciseness. [sblock][COLOR=Teal]High impact but rare magic[/COLOR] V. (the rest) [color=Teal]Home made settings (mine)[/COLOR] V. Give me a base setting I’ll do the rest (1e Greyhawk) V. Give me a detailed setting and keep detailing it (2e FR). [COLOR=Teal]What novels?[/COLOR] [COLOR=Teal]level-less games[/COLOR] are my favorite nowadays. :p [color=Teal]Detailed combat rules for combat moves, attacks and actions[/color] V. Let the DM wing combat moves, attacks and actions (giving it his own bonus or detriment based on a quick gut check) [color=Teal]Multiple worlds and settings to adventure in[/color] V. just one. Narrative critical V. [color=Teal]Criticals which give some detriment[/color] [COLOR=Teal]What Wizards?[/COLOR] [COLOR=Teal]Tabletop grid[/COLOR] V. No grid [COLOR=Teal]Miniatures[/color] V. No miniatures V. Miniatures only or the complicated stuff. [color=Teal]Tiles? Eh?[/color] 3d structures on the gaming table V. [COLOR=Teal]No structures[/COLOR] Modules V. [COLOR=Teal]I’ll make up my own adventures.[/COLOR] [COLOR=Teal]Lots of Houserules[/COLOR] V. Moderate houserules V. by the book. Magic item stores V. [COLOR=Teal]No magic item stores.[/COLOR] - so far. [COLOR=Teal]Role play and game, as in R, P and G[/COLOR] [color=Teal]Don't need magazines, these days.[/COLOR] [COLOR=Teal]PDF core rules *AND* paper, thanks. Each has its specific uses.[/COLOR] [COLOR=Teal]PDF supplements *AND* paper, thanks. See above.[/color] Laptop for the DM at the gaming table v. [COLOR=Teal]Pen and paper[/color] Laptop for players at the gaming table v. [COLOR=Teal]Pen and paper[/COLOR] [COLOR=Teal]Mood music while playing[/COLOR] v. None Sound effects while playing v. [COLOR=Teal]None[/COLOR] [COLOR=Teal]Boxed sets [/COLOR]V. Hardcover books (they're just cooler) :cool: Gygaxian V. [COLOR=Teal]Non-Gygaxian[/color] (no offence, Gary, and RIP). Non-weapon proficiencies V. [color=Teal]Skills[/color] V. Just wing it, do a Dex check or something (this is a close one though - in the past year, I've used all three, or things close enough to be so, and they've all worked great). [COLOR=Teal]What classes?[/COLOR] [COLOR=Teal]Feats[/color] V. No feats (as per skills, though - see above). Class based system V. [COLOR=Teal]No classes[/color] [COLOR=Teal]Detailed world politics and economies[/COLOR] V. Who gives a crap, lemme go kill something and take its stuff. (I guess. Not to the point of ridiculousness or uh, [I]pointlessness[/I], however). [color=Teal]Rolling for social interaction results *AND* Roleplaying all of them out, the results coming from both.[/COLOR] [COLOR=Teal]Describing exactly how you are searching *AND* Rolling a d20 for search results[/color] [COLOR=Teal]DM Rulings *AND* Rules[/color] [COLOR=Teal]Player skill *AND* Character abilities[/color] [COLOR=Teal]Heroic *AND/OR* Superhero[/color] (hehe. OK, heroic). [color=Teal]Orcus or the like ain't hiding behind just any old door. **** that ****. No way, nuh uh.[/COLOR] Save or die V. [COLOR=Teal]Hey, not fair, I invested a lot of time in that 15th level guy and he shouldn’t die because of one bad roll.[/color] [COLOR=Teal]Every character being able to do something every round [or thereabouts] of combat (even if that's just firing a crossbow or whatever)[/color] V. well, the obvious alternative. [COLOR=Teal]Combat-centric/focused/driven *AND* Roleplay/intrigue/politics –centered/focused/driven, thanks, and no, i [I]do not[/I] want economics centre stage. Yuk.[/COLOR] Every combat encounter should be somewhat of a challenge V. [COLOR=Teal]Sometimes, your epic level characters kick down a door and it’s just a mouse in there, eating some cheese, and that’s ok, because the world is made up mostly of those kinds of encounters. That's not to say we still won't fireball it and take its now melted cheese...[/COLOR] We use CR V. [COLOR=Teal]We don’t use CR.[/COLOR] [COLOR=Teal]What XP?[/COLOR] V. XP. My favorite setting of all time is: [COLOR=Teal]one of my own, of course ;)[/color] [COLOR=Teal]Mutands and Masterminds[/color] V. (the rest) [COLOR=Teal]What Hit Points?[/COLOR][/sblock] Hey, that was fun, and took very little time, actually. :D [/QUOTE]
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