Mathew_Freeman
Adventurer
Have you read through this thread?
I have already stated, many times, as a given that Schroedinger's Wounding can be resolved by disjoining mechanics from narrative, without causing further problems, provided you are engaged in episodic play.
The above quoted assumes episodic play.
Yes, I have read through the whole thread. Some of my fellow posters in the Hivemind thread in Off-topic called me a masochist for even coming in here.

I've seen you talking about 'sandbox play' and 'episodic play' but I'm not clear as to why Quantum Wounding is only an issue in episodic play. I would appreciate it if you could explain exactly what the differences are between sandbox and episodic play, and how Quantum Wounding is or isn't a problem in each one.
Also - given that you're happy to admit that Quantum Wounding isn't a problem if you seperate mechanics from narrative - why are you continuing to argue that it's a problem?
