Sci-fi RPG

Mmmm, Universe had one of the first "realistic" space combat systems, and pretty sophisticated rules for planetary environments for its time. Its robot rules were pretty gearhead oriented as well. One feature that was either fantastic or a flaw (depending on your tastes) was its aliens section. Some were sketchy, but I think they also had rules for designing your own. Of course, all the aliens were non-humanoids, as I recall. I'd call it a wash.

As for Space 1889, I have to agree- its strength was largely in the depth of detail in its campaign world, not its mechanics. Despite my dislike of GURPS, I am surprised they haven't produced a sourcebook along those lines- they've been doing just about everything else over the past decade.

I did, however, use it as one of my sources for a Champions (HERO) campaign, alongside things like The Difference Engine, Wild, Wild West and some of the early steampunk/gaslight comicbooks.

One of the best GMing experiences of my life. The players were so stoked, their table talk provided me with adventure seeds- once I got past running my initial 4 adventures, I never had to think of an adventure idea again.

With the current fiction atmosphere producing things like Hellboy and LXG, I tried to do something like that with my current supers campaign (Mutants & Masterminds), but the players wanted modern.

C'est la vie! Wait till the alien invaders hit...Beholders, baby! Starships full of them!

(Corrected a typo.)
 
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DMScott said:
Decipher holds the license for Star Trek RPGs in all eras, but I believe the RPG rights were basically an add-on to the collectible card game license (Decipher is mostly a CCG company). Apparently Decipher are going to make some kind of announcement regarding their RPG division in the near future, but until then the Star Trek RPG - and their other major RPG property, a little setting folks might have heard of called Lord of the Rings - are unlikely to see any new releases.


They've really dropped the ball on these. They could have been very popular. There was ZERO support for the RPG's at Origins and GenCon Indy which is sad. The lines are pretty much dead.

Mike
 




Has anyone played Space Opera? I snatched up a few of the PDFs and it seems like an interesting game...at least to steal from.
 


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