Scourge - Shadow Defender

Life trap is a melee minion destroyer. A DM against a party with a scourge would not be able to use many minions, as well as many pre-statted encounters in the book.
First, scourge is supposed to have controller as the second, minor role, so this sort-of area attack fits. Second, it does kill minions but only after they deal damage ;)

CHanged visage of dread to Charisma vs AC and Darklight to -2.

Added new power: Revenge of the shadows and kingdom of pain.
 
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It's interesting how similar some of the powers of this are to some of mine for the Hexblade conversion I'm working on. I like what you have so far. I'd recommend some class feature to make the OAs of the class more deadly. My Hexblade is also Con based and I hadn't even though about how to remedy that... another solution is to make a Con vs AC at-will power that can be used as a basic melee attack.
 

Maybe a class ability to add X damage with OAs?

the damage isn't the big issue, it's the +hit.

Not that I'm saying it needs to be changed, just that it should be noted in terms of their tactical role.

Cha paladins have lousy OAs too.
 

another solution is to make a Con vs AC at-will power that can be used as a basic melee attack.
I think it's the most elegant solution so far.

Added as Hexblade Strike ;)

Also changed boneblade's slashing weapons to axes, light, and heavy blades.

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1. Fixed the underworld

2. I changed fatal wound's wording so troll's ability doesn't work.

3, Added 2 new powers, drain light & moderate wounds.
 
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