Scouting the Spires

As Vanik falls to the ground, Albus leaps into action.

GM:
[sblock]
OK, first off, Maeror is my Dodge buddy.
I'm going to Tumble to Vanik (don't forget I've got Mobility) .
When I get to him, I'll do Empathic Transfer.
And, hopefully, I'll have enough movement left over to use Spring Attack to get out of the way of the next round of axes...

The way I'm envisioning my powers is, if I'm successful in taking some of the damage that Vanik has sustained, then I'll also sustain the injury related to that damage. So, in this case, if all goes well, I'll roll away from Vanik with a broken arm and his won't be broken anymore...until next round, of course..
[/sblock]
 

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Celarus finshes the cider, spins around and slams the mug down on the attackers head; then he fades away toward the backdoor, raising the hood of his cloak and slipping into the shadows.
 

Fera thinks "Hold on to something"

GM
[SBLOCK]
I want to do a "stomp", with the following show: Instead of my eyes glowing, I want my leg that is stomping to look thinker and more like an elephant. Instead of the buzzing sound, I want it to sound like the trumpet of a elephant. I wanted it to be okayed by you before I posted it.

Basically, I'll be arranging myself so the cone can hit the guy with the axe and the two people at the doorway.

Here's what I hoped it would look like:

Fera takes a step to the side and raises her leg. It may be your imagination, but it seems to get wider as she brings it down to the ground. You try to keep your balance as the earth trembles underneath you, with the sound of a trumpeting elephant in the air.
[/SBLOCK]
 

Fera takes a step to the side and raises her leg. It may be your imagination, but it seems to get wider as she brings it down to the ground. You try to keep your balance as the earth trembles underneath you, with the sound of a trumpeting elephant in the air.

Vanik bounces on the floor a bit, and chairs topple all around him. He scrambles to try to use them as cover from the angry Maeror. Maeror spreads his feet a bit, for a moment looking like a fisherman standing on a boat in choppy water, but does not fall.

Albus appears to fall out of his chair, but keeps rolling along the floor, his arms in the classic iron hoop shape. At the end of his roll he reaches out and touches Vanik, who cries out in surprise and pain as his left arm appears to reshape and straighten. At the same time, Albus' left sleeve becomes dotted with blood. Albus ends on the floor next to Vanik, but with a grim smile on his face.

Celarus steps off his stool, smashes his ceramic mug over Maeror's head, and whips back into the shadows next to the bar.

Maeror ignores the cider and wobbly floor, and persues Vanik. Vanik interposes a chair leg between him and Maeror's handaxe, but takes the battleaxe full on the thigh as he tries to wiggle away. He screams incoherently and loses yet more blood upon the floor of his own bar.
 
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Fera looks directly at Maeror with a menacing look in her eyes.

"I suggest you stand down NOW!"

It may be the room, but Fera seems to be getting bigger.

GM
[SBLOCK]I'll be using "expansion" now. Are there gorillas in this area? I'm looking to look like a large animal that has good coordination and holding power.[/SBLOCK]
 

Locutus turns to Maeror, "Maeror, please, sit and explain your grievance with Vanik, I'm sure that a resolution can be reached that we can all live with. I'd be more than happy to arbitrate for the two of you. I'm sure Vanik will agree."

GM:
[SBLOCK]I'll manifest Inflict Pain on Maeror, no augmentation[/SBLOCK]

"I'd like to settle this as peacefully as possible. I believe Vanik is being truthful when he says it wasn't him, and that it was Garcus, whatever that action was. I'd hate to lose the support Garcus can give us with the village."
 
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Fera does get bigger, until she has to duck her head just a bit to avoid the beams in the ceiling. And that certainly does seem intimidating. Hollus back pedals from the whole scene, towards the fireplace, a look of concern mixed with fear on his face.

Maeror's face contorts with pain, his fists tightening and growing white-knuckled on the handles of his axes. He looks around, squinting through the pain, and coming to focus on Fera.

"You're all in league with him, aren't you. I've seen your kind before."

(OOC: Fera's close enough in size that she won't suffer any squeezing effects, I'll say.)
 

GM:
[sblock]I'm basically doing the same thing as last turn: Maeror is my dodge buddy, and I'll heal Vanik. I'm also going to maneuver so that I can see the two new guys, too.

If Vanik struggles and tries to avoid my grim clutch of health, I'll smile and say:

don't worry
this really does hurt me more than it hurts you
and if i hadn't helpd, you'd be dead already

[/sblock]
 

Celarus attempts to stay unnoticed as he skirts the melee toward the door and the two newcomers. He hopes he can get behind them and then wait to see what action they take. If they are agressive he'll try to take them down with a quick attack.
 

Round 3 of the obligatory bar fight (in progress)

Albus reaches out to Vanik, whispering to him as he touches him, and quickly the wound on the barkeep closes even as Albus' trouser leg becomes bloodied.

Celarus fades into the background and generally people's focus is elsewhere... wherever he went to.

Maeror whirls his faces into motion as he lunges at Fera. She easily knocks the blows aside with practiced motions - it's almost as if he's doing exactly the attacks the trainers use in the lessons on how to deal with a double-axe wielding opponent. She is effortless in her parries.

But then she decides to wrap one now-large arm around him, and Maeror manages to bite the battle axe into her arm. Fortunately, the blade doesn't hit straight on, only enough to make her wince lightly and leave more of a deep bruise than a rough cut. Then her arms close around him in a grapple, holding him steady. "Please stand down. I do not want to hurt you." she says confidently and calmly.
 

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