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Screw Nostalgia
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<blockquote data-quote="Glade Riven" data-source="post: 5893269" data-attributes="member: 86468"><p>Well, a few people seem to miss my point, but I'm going to take the blame on that one for my only three-quarters coherant rant.</p><p> </p><p>Nostalgia is a factor, but I would even say that it's not a leading factor. Feeling like D&D doesn't necessarally need to rely on playing up to the "good ol' days," especially with 1e's collector's release and what appears to be a 3.5 collector's release coming up in Sept. Hopefully there will be a "Best of 2e" package early next year. Collector's stuff - that should be where the nostalgia should remain dominant.</p><p> </p><p>Beyond rereleasing old material as collector's editions, nostalgia is a nebulous and dangerous property because so much of the gaming experiance relies on vastly on individual groups spanning 4 decades. Nerd culture is completely different today. Many aspects that were Nerd Culture Only back in the day have gone mainstream - or at least closer to mainstream. Videogames, movies, animation, technology, and the internet has brought Scifi and Fantasy closer to reality - either by manifesting as a smart phone & tablet or the general acceptance of being a fan of one thing or another because now people realise that there are other people who like this stuff that isn't part of the Nerdcore.</p><p> </p><p>The other potential problem is that by appealing only to the base through nostalgia, WotC runs the risk of turing D&D into the RPG version of DC and Marvel - where the comics cater to a shrinking-but-vocal niche market even though the properties in other media have mass appeal. Right now, D&D doesn't have that mass appeal in other media to bring in the extra income through those alternative routes (although I suspect WotC is working on it, but past attempts have fallen short).</p></blockquote><p></p>
[QUOTE="Glade Riven, post: 5893269, member: 86468"] Well, a few people seem to miss my point, but I'm going to take the blame on that one for my only three-quarters coherant rant. Nostalgia is a factor, but I would even say that it's not a leading factor. Feeling like D&D doesn't necessarally need to rely on playing up to the "good ol' days," especially with 1e's collector's release and what appears to be a 3.5 collector's release coming up in Sept. Hopefully there will be a "Best of 2e" package early next year. Collector's stuff - that should be where the nostalgia should remain dominant. Beyond rereleasing old material as collector's editions, nostalgia is a nebulous and dangerous property because so much of the gaming experiance relies on vastly on individual groups spanning 4 decades. Nerd culture is completely different today. Many aspects that were Nerd Culture Only back in the day have gone mainstream - or at least closer to mainstream. Videogames, movies, animation, technology, and the internet has brought Scifi and Fantasy closer to reality - either by manifesting as a smart phone & tablet or the general acceptance of being a fan of one thing or another because now people realise that there are other people who like this stuff that isn't part of the Nerdcore. The other potential problem is that by appealing only to the base through nostalgia, WotC runs the risk of turing D&D into the RPG version of DC and Marvel - where the comics cater to a shrinking-but-vocal niche market even though the properties in other media have mass appeal. Right now, D&D doesn't have that mass appeal in other media to bring in the extra income through those alternative routes (although I suspect WotC is working on it, but past attempts have fallen short). [/QUOTE]
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