Herzog
Adventurer
I'm looking for some advise.
Next level (11), my Sorcerer/Wizard/Ultimate Magus is getting a bonus Metamagic Feat.
I'm currently in doubt whether to take Sculpt Spell or Persist Spell.
Sculpt Spell will help me out re-shaping spells to better fit the circumstances (changing a line of sonic energy into a ball for example) while Persist would allow me to change several short-time buffs into long time buffs.
I'm inclined to take Persist, but it has the additional drawback that I won't be able to use it until lvl 12, when I can take Practical Metamagic (Persist Spell) AND gain the necessary 5th lvl spellslot(s)
(sidenote: Ultimate Magus let's you buy off metamagic applied to spells of one class by sacrificing the required increase in spell level as a spellslot from the other class)
As I've never been in the position to use either Sculpt Spell or Persist Spell, I'm having trouble determining their relative power. (and whether Persist is worth it delaying use another level AND spending a second feat)
Any thoughts?
Next level (11), my Sorcerer/Wizard/Ultimate Magus is getting a bonus Metamagic Feat.
I'm currently in doubt whether to take Sculpt Spell or Persist Spell.
Sculpt Spell will help me out re-shaping spells to better fit the circumstances (changing a line of sonic energy into a ball for example) while Persist would allow me to change several short-time buffs into long time buffs.
I'm inclined to take Persist, but it has the additional drawback that I won't be able to use it until lvl 12, when I can take Practical Metamagic (Persist Spell) AND gain the necessary 5th lvl spellslot(s)
(sidenote: Ultimate Magus let's you buy off metamagic applied to spells of one class by sacrificing the required increase in spell level as a spellslot from the other class)
As I've never been in the position to use either Sculpt Spell or Persist Spell, I'm having trouble determining their relative power. (and whether Persist is worth it delaying use another level AND spending a second feat)
Any thoughts?