Corlon
First Post
A while ago I raised questions about submarines and aquatic creatures.
After designing my world, it looked a lot like the game freelancer. Haven't heard of it? You should play it, it's a great game.
But anyway, I decided to make a complex trading economy for the different continents/islands.
So I was wondering, does anyone rules for buying blocks of iron and such.
I could make it up, but existing rules are always easier.
Plus a less lazy question, how much cargo space does it take to house a soldier, because seafarer's handbook has cargo space, but for troop transports doesn't have good conversions.
Any ideas?
After designing my world, it looked a lot like the game freelancer. Haven't heard of it? You should play it, it's a great game.
But anyway, I decided to make a complex trading economy for the different continents/islands.
So I was wondering, does anyone rules for buying blocks of iron and such.
I could make it up, but existing rules are always easier.
Plus a less lazy question, how much cargo space does it take to house a soldier, because seafarer's handbook has cargo space, but for troop transports doesn't have good conversions.
Any ideas?
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