Given that magic is equivalent to science in D&D...
I don't agree with this.
...seeing as how magic is more advanced the medical science is... (restoring sight, removing disease, heal, raising the dead)
I don't see how this proves anything.
...if we were going to figure out all of the implications of magic, one of them would be the capacity of reproducing the capacities of science
Magic usually bypassing the laws of science (lifting objects with no support, creating fire from nothing, etc.). Yes, it can replicate scientific effects, but that in no way makes it replace science.
...which will be capable in the future (perhaps one hundred years from now) to reproduce what Dandu has produced here.
Again, you've proven nothing from a game mechanics standpoint. You've implied that since science can do something at maybe some point in our realistic future, magic might be able to replicate it in a game.
Sure, that's true. Now show me how.
How massive is the moon we're talking about? As noted previously, moons can vary in size and weight.
If we're taking speed into account for the moon, then I'd say any size. Otherwise you'd have people crashing moons (no matter the size) into the game world, or shooting inkpens at such high speeds through opponents.
Also, the thought occurs to me; it might be possible if we're using Danny's Shrink Item Boulder idea to set a pebble in the right position first, then unshrink it.
I'm sure there are ways to go about it, especially at an epic level. It probably requires some sort of combination of effects, possibly including Shrink Item, using Wish to aim the scope correctly, etc.
Are we talking about in real life, or in DnD?
In D&D. I'd equate psionics as affecting warping reality rather than magic using solely the mind. As I understand it, using your mind to manipulate magic to manipulate reality is about as straightforward as using your mind to manipulate your body to manipulate reality. However, as far as I can tell, psionics skips the middleman, just letting you use your mind to manipulate reality.
At least, it seems that way to me.
Perhaps I've been playing too much KOTOR.
I've never played it, but as a Star Wars fan, I can be jealous.
Because in that scenario, the mind should be able to manipulate reality just as well without magic as with it (and yes, as far as I know, psionics are stopped in an AMF as well). Intelligence, as described from the SRD:
Intelligence determines how well your character learns and reasons. This ability is important for wizards because it affects how many spells they can cast, how hard their spells are to resist, and how powerful their spells can be. It’s also important for any character who wants to have a wide assortment of skills.
Now, if you can somehow use your character's reasoning to affect reality in such a way without magical aid, then you've accomplished what I've mentioned. However, it is not the same as magical usage, which is a 3rd party manipulator employed by the mind to get the job done (much like using your mind to tell your legs to walk you the hell out of the AMF).
Dandu wins it's a fantasy world any thing is posible even me spelling words right somethimes
Personally, I see the reasoning "it's a fantasy world" to be a copout. To me, you should have solid reasoning why it should work, while balancing three things: fantasy, realism, and balance. Those should all be accounted for.
For the moon in question:
1) In terms of fantasy, it makes a small amount of sense (more in a scifi setting). I can definitely see it.
2) In terms of realism, I don't feel it works great, but I feel the fantasy portion overshadows realism enough to allow it.
3) In terms of balance, I feel there's a lot of stretching going on here. Show me the right combination of effects, and I'll buy it.