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Section 9/Spycraft OOC Thread
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<blockquote data-quote="Codename: GhostFox" data-source="post: 826078" data-attributes="member: 4113"><p>So far we have 7 people interested, but I'm looking for a maximum of 5. </p><p></p><p>Byron's Ghost: Faceman or Pointman or Snoop</p><p>Festy Dog: Ex-Special Forces Fixer</p><p>Hammerhead: Soldier or some other combat type</p><p>Hurricain (from the AEG Forums): Martial Artist / Physical Adept</p><p>Mirthcard: possibly Prototypical British Spy</p><p>Seno Udo Mal: To be determined</p><p>Vardeman: Sam Fisher-type stealth and silent dispatch character</p><p></p><p>Hurricain and Vardeman will definitely are assured a place in the game since they have thoroughly read the guidelines. Hurricain and Vardeman can go ahead and post their characters on this thread. Don't forget to include the gear you will be requesitioning using Personal Budget Points.</p><p></p><p>As far as classes go, we need at least 1 wheelman and 1 faceman (or faceman multiclassed with something else). So if you're interested in playing a speed-demon or a slick agent provocateur then here's your chance.</p><p></p><p>And if Vardeman decides to go with the stealth-master then we definitely need a combat specialist, if he doesn't then it may be your chance to play a stealth-meister.</p><p></p><p><strong>1. Starting Level:</strong> 4th level (8,000XP). Except for Hammerhead (if he decides to join) who will start at 5th level (10,000 XP). He is a Play-By-Post Spycraft "veteran" of sorts having played in the defunct Blood Money and Section 9 Series.</p><p></p><p><strong>2. Ability Scores</strong>. 20 character points using the </p><p>Modified Point Buy scheme.</p><p><a href="http://valeraweb.com/hyperkinetic/s9_ptbuy0304020013.html" target="_blank">http://valeraweb.com/hyperkinetic/s9_ptbuy0304020013.html</a></p><p></p><p><strong>3. Venue:</strong> Mirthcard: Yes. We will definitely be playing the game on these forums.</p><p></p><p><strong>4. Pick a bundle, any bundle.</strong> The operatives will start off in the thick of things so let's try and fast track through the Gearing Up phase. It will be a Code Red Mission, so each operative will start with 25 Mission Budget Points plus your Class BP bonus then plus 5 times your Charisma modifier. A Code Red mission also means you start off with 4 Gadget points. </p><p></p><p>Don't worry about making the perfect choices when it comes to buying gear, you'll get a chance to revise your Mission Gear and share unused Mission BPs after the first scene or so. My best advice here would be to pick some weaponry and a bundle that matches your characters strengths.</p></blockquote><p></p>
[QUOTE="Codename: GhostFox, post: 826078, member: 4113"] So far we have 7 people interested, but I'm looking for a maximum of 5. Byron's Ghost: Faceman or Pointman or Snoop Festy Dog: Ex-Special Forces Fixer Hammerhead: Soldier or some other combat type Hurricain (from the AEG Forums): Martial Artist / Physical Adept Mirthcard: possibly Prototypical British Spy Seno Udo Mal: To be determined Vardeman: Sam Fisher-type stealth and silent dispatch character Hurricain and Vardeman will definitely are assured a place in the game since they have thoroughly read the guidelines. Hurricain and Vardeman can go ahead and post their characters on this thread. Don't forget to include the gear you will be requesitioning using Personal Budget Points. As far as classes go, we need at least 1 wheelman and 1 faceman (or faceman multiclassed with something else). So if you're interested in playing a speed-demon or a slick agent provocateur then here's your chance. And if Vardeman decides to go with the stealth-master then we definitely need a combat specialist, if he doesn't then it may be your chance to play a stealth-meister. [B]1. Starting Level:[/B] 4th level (8,000XP). Except for Hammerhead (if he decides to join) who will start at 5th level (10,000 XP). He is a Play-By-Post Spycraft "veteran" of sorts having played in the defunct Blood Money and Section 9 Series. [B]2. Ability Scores[/B]. 20 character points using the Modified Point Buy scheme. [url]http://valeraweb.com/hyperkinetic/s9_ptbuy0304020013.html[/url] [B]3. Venue:[/B] Mirthcard: Yes. We will definitely be playing the game on these forums. [B]4. Pick a bundle, any bundle.[/B] The operatives will start off in the thick of things so let's try and fast track through the Gearing Up phase. It will be a Code Red Mission, so each operative will start with 25 Mission Budget Points plus your Class BP bonus then plus 5 times your Charisma modifier. A Code Red mission also means you start off with 4 Gadget points. Don't worry about making the perfect choices when it comes to buying gear, you'll get a chance to revise your Mission Gear and share unused Mission BPs after the first scene or so. My best advice here would be to pick some weaponry and a bundle that matches your characters strengths. [/QUOTE]
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