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Section 9/Spycraft OOC Thread
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<blockquote data-quote="Codename: GhostFox" data-source="post: 833122" data-attributes="member: 4113"><p><strong>GHEIST</strong></p><p></p><p>Heya Vardeman,</p><p></p><p>That was really an awesome job you did in making sure the numbers on the character sheet were correct. I liked how you made note of the book and page #s, that saved me a *lot* of time. The formatting made it very easy for me to verify the numbers as well. </p><p></p><p>Remind me to give you a bonus before the game begins.</p><p></p><p>I'll allow the substitution of the 5x3BP Knockout Darts with 3x5BP nerve drug darts within the Intrustion Bundle.</p><p></p><p>Regarding the Mission Budget and Field Expense calculations, assume that you rolled a 5 on the 2d4 on both the rolls.</p><p></p><p>One question though, I was able to reverse engineer most of the skill points spent to buy skill ranks, but I'm having trouble trying to add up some of the numbers. I may be missing some synergies - let me know if I missed anything.</p><p></p><p>Balance 5=0:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EX+2:FEAT(Stealthy)</p><p>Bluff 6=5:Ranks+1:CHA</p><p>Climb 3=2:Ranks+1:STR</p><p>Craft (Poison) 8=7:Ranks+1:WIS</p><p>Demolitions 7=2:Ranks+3:INT+2<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EPT_bonus</p><p>Driver 5=2:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex</p><p>Electronics 8=5:Ranks+3:INT</p><p>Escape Artist 6=3:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EX</p><p>Hide 12=7:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EX+2:FEAT(Stealthy)</p><p>Jump 3=0:Ranks+1:STR+2:Synergy(Tumble)</p><p>Listen 5=4:Ranks+1:WIS</p><p>Move Silently 14=7:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EX+2<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EPT_bonus+2:FEAT(Stealthy)</p><p>Open Lock 10=7:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex</p><p>Search 7=6:Ranks+1:Wis</p><p>Sport (Skydiving) 5=2:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EX</p><p>Spot 7=6:Ranks+1:WIS</p><p>Swim 6=5:Ranks+1:STR</p><p>Tumble 8=5:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EX</p></blockquote><p></p>
[QUOTE="Codename: GhostFox, post: 833122, member: 4113"] [b]GHEIST[/b] Heya Vardeman, That was really an awesome job you did in making sure the numbers on the character sheet were correct. I liked how you made note of the book and page #s, that saved me a *lot* of time. The formatting made it very easy for me to verify the numbers as well. Remind me to give you a bonus before the game begins. I'll allow the substitution of the 5x3BP Knockout Darts with 3x5BP nerve drug darts within the Intrustion Bundle. Regarding the Mission Budget and Field Expense calculations, assume that you rolled a 5 on the 2d4 on both the rolls. One question though, I was able to reverse engineer most of the skill points spent to buy skill ranks, but I'm having trouble trying to add up some of the numbers. I may be missing some synergies - let me know if I missed anything. Balance 5=0:Ranks+3:DEX+2:FEAT(Stealthy) Bluff 6=5:Ranks+1:CHA Climb 3=2:Ranks+1:STR Craft (Poison) 8=7:Ranks+1:WIS Demolitions 7=2:Ranks+3:INT+2:DEPT_bonus Driver 5=2:Ranks+3:Dex Electronics 8=5:Ranks+3:INT Escape Artist 6=3:Ranks+3:DEX Hide 12=7:Ranks+3:DEX+2:FEAT(Stealthy) Jump 3=0:Ranks+1:STR+2:Synergy(Tumble) Listen 5=4:Ranks+1:WIS Move Silently 14=7:Ranks+3:DEX+2:DEPT_bonus+2:FEAT(Stealthy) Open Lock 10=7:Ranks+3:Dex Search 7=6:Ranks+1:Wis Sport (Skydiving) 5=2:Ranks+3:DEX Spot 7=6:Ranks+1:WIS Swim 6=5:Ranks+1:STR Tumble 8=5:Ranks+3:DEX [/QUOTE]
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