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<blockquote data-quote="Malhost Zormaeril" data-source="post: 3852743" data-attributes="member: 49669"><p>18 hours? How do you figure that? According to the <a href="http://www.d20srd.org/srd/movement.htm" target="_blank">Overland movement</a> section in the SRD, a character walks in an hour roughly one mile for every 10' of movement she has. According to the feat description in the OP, a character with Soul of Pheidippides can: That means that a character with CON 17 and that feat can run for <strong>three</strong> hours, then make a check with a +7 bonus (+3 CON, +4 Endurance) vs. a DC of 15 to run for another hour, then make another check with the same +7 bonus vs. a DC of <strong>20</strong> (40% chance of success) to run another hour, then make yet another +7 check vs. a DC of <strong>25</strong> (15% chance). The next check is DC 30, which is beyond her ability.</p><p></p><p>So you can see, she can only run 6 hours as a stretch, tops. And that is only 6% of the time, assuming she can take 10 on the first check. Otherwise, it's a bit under 4% of the time. This is only one third of the time you used, so a Quick Barbarian using Boots of Striding and Springing can only run 180 miles per day in her best day... In most days, she can only do 120 miles. Your 9th level <em>Phantom Steed</em> runs 18 miles per hour for nine hours to a total of 162 miles; 180 if it hustles for an hour among those nine; and even more if the rider is willing to damage it by hustling for more than one hour.</p></blockquote><p></p>
[QUOTE="Malhost Zormaeril, post: 3852743, member: 49669"] 18 hours? How do you figure that? According to the [url=http://www.d20srd.org/srd/movement.htm]Overland movement[/url] section in the SRD, a character walks in an hour roughly one mile for every 10' of movement she has. According to the feat description in the OP, a character with Soul of Pheidippides can: That means that a character with CON 17 and that feat can run for [b]three[/b] hours, then make a check with a +7 bonus (+3 CON, +4 Endurance) vs. a DC of 15 to run for another hour, then make another check with the same +7 bonus vs. a DC of [b]20[/b] (40% chance of success) to run another hour, then make yet another +7 check vs. a DC of [b]25[/b] (15% chance). The next check is DC 30, which is beyond her ability. So you can see, she can only run 6 hours as a stretch, tops. And that is only 6% of the time, assuming she can take 10 on the first check. Otherwise, it's a bit under 4% of the time. This is only one third of the time you used, so a Quick Barbarian using Boots of Striding and Springing can only run 180 miles per day in her best day... In most days, she can only do 120 miles. Your 9th level [i]Phantom Steed[/i] runs 18 miles per hour for nine hours to a total of 162 miles; 180 if it hustles for an hour among those nine; and even more if the rider is willing to damage it by hustling for more than one hour. [/QUOTE]
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