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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Seeking input on a new sorcerer/wizard spell, all welcome
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<blockquote data-quote="Synchronicity" data-source="post: 4015718" data-attributes="member: 10070"><p>Exactly what it says on the tin. I just conceived of a new spell, and threw it together. This *isn't* a painstakingly crafted, carefully considered work of many hours - just a few minutes of thinking. My problem is that I'm totally drawing a blank on balancing it; I just look at it and my brain fails. I mostly want to know if people would consider it to be balanced, if a spell which does something similar already exists, and so on. Also, of course, any thoughts people might have on improving or clarifying the spell. Help me out, ENWorld! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Mental Multiplicity</p><p>Transmutation</p><p>Level: Sor/Wiz 8</p><p>Components: V, S, XP</p><p>Casting Time: 1 standard action</p><p>Range: Personal</p><p>Target: You</p><p>Duration: 1 round/level (D)</p><p>Upon casting this spell, the caster fragments their mind into multiple pieces. The experience is traumatic, but offers an unparalleled ability to concentrate on many spells at once. </p><p></p><p>The caster may choose to fragment their mind either once or twice. For each fragmentation, the caster suffers 3 Wisdom damage which cannot be prevented, and which cannot healed by any means while the spell remains in effect. </p><p></p><p>Each fragmentation allows the caster to concentrate on one non-epic arcane spell without taking an action; in effect, the spell grants one or two additional standard actions every round which can only be used for concentration on on-going spells. The caster may also cast additional spells with their regular actions without losing their concentration on such on-going spells. Only arcane spells can benefit from the mental multiplicity. </p><p></p><p>When the spell ends, even if it is dispelled or otherwise ended prematurely, the caster is stunned for 1 round. This stunning ignore any immunity the caster might ordinarily have to being stunned.</p><p></p><p>XP Cost: 500 XP.</p><p></p><p>EDIT: Hmm, three extra standards is probably a bit much...I didn't consider the fact that you can have the same spell cast more than once. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> So, edit:</p><p></p><p>Rather than granting up to 3 extra actions with 2 Wis damage per action, the spell now grants up to 2 extra actions with 3 Wis damage per action.</p></blockquote><p></p>
[QUOTE="Synchronicity, post: 4015718, member: 10070"] Exactly what it says on the tin. I just conceived of a new spell, and threw it together. This *isn't* a painstakingly crafted, carefully considered work of many hours - just a few minutes of thinking. My problem is that I'm totally drawing a blank on balancing it; I just look at it and my brain fails. I mostly want to know if people would consider it to be balanced, if a spell which does something similar already exists, and so on. Also, of course, any thoughts people might have on improving or clarifying the spell. Help me out, ENWorld! :) Mental Multiplicity Transmutation Level: Sor/Wiz 8 Components: V, S, XP Casting Time: 1 standard action Range: Personal Target: You Duration: 1 round/level (D) Upon casting this spell, the caster fragments their mind into multiple pieces. The experience is traumatic, but offers an unparalleled ability to concentrate on many spells at once. The caster may choose to fragment their mind either once or twice. For each fragmentation, the caster suffers 3 Wisdom damage which cannot be prevented, and which cannot healed by any means while the spell remains in effect. Each fragmentation allows the caster to concentrate on one non-epic arcane spell without taking an action; in effect, the spell grants one or two additional standard actions every round which can only be used for concentration on on-going spells. The caster may also cast additional spells with their regular actions without losing their concentration on such on-going spells. Only arcane spells can benefit from the mental multiplicity. When the spell ends, even if it is dispelled or otherwise ended prematurely, the caster is stunned for 1 round. This stunning ignore any immunity the caster might ordinarily have to being stunned. XP Cost: 500 XP. EDIT: Hmm, three extra standards is probably a bit much...I didn't consider the fact that you can have the same spell cast more than once. :p So, edit: Rather than granting up to 3 extra actions with 2 Wis damage per action, the spell now grants up to 2 extra actions with 3 Wis damage per action. [/QUOTE]
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Seeking input on a new sorcerer/wizard spell, all welcome
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