Nyeshet
First Post
You do know that the recent 'Tome of Magic' had an entire section on binding spirits to one's self to gain various skills, powers, etc? Basically the class gained the ability to bind more and more potent 'spirits' / vestiges as it gained levels, but there is no reason you could not make it into a feat chain:
- bind (one) lower level spirit (no pre-reqs)
- bind (one) mid-level spirit (pre-reg: Know [religion] or Know [planes] 4 ranks, thus unless religious or maybe arcane one could not take this prior to level 6)
- bind (one) high level spirit (pre-reg: Know [religion] or Know [planes] 8 ranks, thus unless religious or maybe arcane one could not take this prior to level 15 - or 5th level for the magical / religious classes)
- bind second spirit (of current maximum or lower) (pre-req: any binding feat)
- bind third spirit (of current maximum or lower) (pre-req: bind second spirit)
- bind fourth spirit (of current maximum or lower) (pre-req: bind third spirit)
Although I separate the 'bind second/third/etc spirit, it could be argued that there is little need for such. If all of one's feats go to this - taking Bind (one) Lower Level Spirit at first level and Bind Additional Spirit at first and every third level thereafter, one would only have 7 lower spirits by 18th level. The main issue is how powerful a spirit can be bound at any given level - and knowledge pre-reqs make certain that few can actually bound more than a lesser spirit at any level, and only higher ones if they spend their skill points on a cross-class skill. While four ranks (for 'mid level spirit' at sixth level) is not too problematic, the higher power spirit at level 15 would be a major drainage issue for skill points into a cross class skill, making it unlikely, especially considering the feat drain to make use of it (at least 3 feats - bind lower, bind mid, and bind higher level spirit - more if multiple spirits are to be bound).
Anyway, you would have to decide what bonuses are gained from such spirits, but otherwise there is no reason to not use a feat chain instead of the Binder class in "Tome of Magic: Pact, Shadow and True Name." Perhaps a few minor skill bonuses could be gained from a lower level spirit, while a class ability or two (say the class abilities of a second level rogue, but no class skills, etc) for a mid-level spirit or perhaps casting as a second level sorcerer as a mid level spirt power. A higher level spirit could perhaps grant abilities of a second level combined with some class skills or bab increase or perhaps class specials of a fourth level class, or perhaps the abilities from the first two levels of a PrC. Or it may be a special ability of a creature or race, perhaps. A mid level spirit might, when bound, grant the races traits of an elf or dwarf, for instance. Or perhaps the breath weapon (but little else) from a half-dragon template or some such.
In the Tome of Magic, each time a binding occurred a skill check (or Will save, I forget which) was rolled. If the check/save failed the character gained the abilities, but they also gained physical / personality features of the creature bound. Perhaps they would become hunchbacked or grow a third eye. Perhaps they would gain a rank scent or their teeth would fall out. Perhaps they would continuously stutter or would become unusually aggressive, etc. It would require DM supervision to make certain the PC was played correctly if the result of the check/save failed, but it would add more character to the player, I think.
Another issue was that the binder was described as often persecuted - main religions often taking offence to the idea of someone binding a spirit to them. Granted, the check / save is meant to reflect a Pact being made between the two, with the spirit more strongly affecting the binder if the spirit was stronger than the binder at the time of the pact forging (thus the gaining of some overt physical / personality traits if one failed the save/check). There is no reason, however, to presume that the binder is not, in fact, able to bind a spirit against its will, but it may require making it such that the effect of failure is non-binding or possession by the ghost / spirit instead of the typical effect.
Anyway, what do you think. Could this be helpful?
- bind (one) lower level spirit (no pre-reqs)
- bind (one) mid-level spirit (pre-reg: Know [religion] or Know [planes] 4 ranks, thus unless religious or maybe arcane one could not take this prior to level 6)
- bind (one) high level spirit (pre-reg: Know [religion] or Know [planes] 8 ranks, thus unless religious or maybe arcane one could not take this prior to level 15 - or 5th level for the magical / religious classes)
- bind second spirit (of current maximum or lower) (pre-req: any binding feat)
- bind third spirit (of current maximum or lower) (pre-req: bind second spirit)
- bind fourth spirit (of current maximum or lower) (pre-req: bind third spirit)
Although I separate the 'bind second/third/etc spirit, it could be argued that there is little need for such. If all of one's feats go to this - taking Bind (one) Lower Level Spirit at first level and Bind Additional Spirit at first and every third level thereafter, one would only have 7 lower spirits by 18th level. The main issue is how powerful a spirit can be bound at any given level - and knowledge pre-reqs make certain that few can actually bound more than a lesser spirit at any level, and only higher ones if they spend their skill points on a cross-class skill. While four ranks (for 'mid level spirit' at sixth level) is not too problematic, the higher power spirit at level 15 would be a major drainage issue for skill points into a cross class skill, making it unlikely, especially considering the feat drain to make use of it (at least 3 feats - bind lower, bind mid, and bind higher level spirit - more if multiple spirits are to be bound).
Anyway, you would have to decide what bonuses are gained from such spirits, but otherwise there is no reason to not use a feat chain instead of the Binder class in "Tome of Magic: Pact, Shadow and True Name." Perhaps a few minor skill bonuses could be gained from a lower level spirit, while a class ability or two (say the class abilities of a second level rogue, but no class skills, etc) for a mid-level spirit or perhaps casting as a second level sorcerer as a mid level spirt power. A higher level spirit could perhaps grant abilities of a second level combined with some class skills or bab increase or perhaps class specials of a fourth level class, or perhaps the abilities from the first two levels of a PrC. Or it may be a special ability of a creature or race, perhaps. A mid level spirit might, when bound, grant the races traits of an elf or dwarf, for instance. Or perhaps the breath weapon (but little else) from a half-dragon template or some such.
In the Tome of Magic, each time a binding occurred a skill check (or Will save, I forget which) was rolled. If the check/save failed the character gained the abilities, but they also gained physical / personality features of the creature bound. Perhaps they would become hunchbacked or grow a third eye. Perhaps they would gain a rank scent or their teeth would fall out. Perhaps they would continuously stutter or would become unusually aggressive, etc. It would require DM supervision to make certain the PC was played correctly if the result of the check/save failed, but it would add more character to the player, I think.
Another issue was that the binder was described as often persecuted - main religions often taking offence to the idea of someone binding a spirit to them. Granted, the check / save is meant to reflect a Pact being made between the two, with the spirit more strongly affecting the binder if the spirit was stronger than the binder at the time of the pact forging (thus the gaining of some overt physical / personality traits if one failed the save/check). There is no reason, however, to presume that the binder is not, in fact, able to bind a spirit against its will, but it may require making it such that the effect of failure is non-binding or possession by the ghost / spirit instead of the typical effect.
Anyway, what do you think. Could this be helpful?