traditions
On the Prison tradition that has been mentioned.
I agree that Prisoner would be a better name.
Though it's Prerequisites seem to be rather stiff as virtually anyone can get tossed in jail for an extended period. Not likely to happen to Nobles, they usually get fined, exiled, or executed. Other than that, it happens.
It does seem to be a rather, err, sparse tradition. Sure being sent to prison is meant to be a punishment, but traditions are meant to improve the character.
On to something else.
The shopkeep or merchant type of tradition seems to be missing.
Possibly also Apprentice for the various (middle class) townsfolk professions in the starter category. Obviously craftsmen would have apprentices, but with the right skills, it could also cover the shopkeepers apprentice, among many other types.
Trickster or some other name for the confidence trickster that steals your money/land/cow by charisma and making you want to give it to them, even if that desire only last long enough for them to get out of town, to the hideout, or properly disguised and lost in the crowd.
Envoy or Diplomat. Intelligence and charisma are a definite plus to this field of battle where words and documents are more important that swords and shields.
Courier is an idea. You know, those people that travel, possibly even by running, large distances to deliver messages and small packages. Larger deliveries would take a wagon or carriage. I guess that would work with the addition of the appropriate skill. Heck, with the right skills it could cover whatever a horse drawn taxi would be, as the 'package' would be the passengers.
Just a few ideas. Whether good or not, it's up to others to decide. Now if you'll excuse me, this sudden weather change has my head crammed in a vise while some lumberjack is pounding on it with a splitting maul.