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Sell me on the World of Greyhawk please
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<blockquote data-quote="Pauln6" data-source="post: 6507555" data-attributes="member: 6777422"><p>For me Greyhawk was my first and only campaign setting. I saw no need to spend a lot of money on other books. The Players Guide to Greyhawk was a nice little pocket book that teases you with enough flavour to wet your appetite. It started as a low to medium magic campaign with heavy LotR influences regarding the way the principal races interact with each other but these elements were heavily watered down later on. I love the ideas that came out of LG but I loathe the way each region had to become cookie cuttered so that each nation had it's own high powered wizard school, bard school, druid school, sorcerer school (wtf?) etc. I dislike the way the human cities became so cosmopolitan with 20% dwarves and 10% elves just to make it easy to support tournament development. However, you can edit these things to suit your own tastes with no difficulty.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 6507555, member: 6777422"] For me Greyhawk was my first and only campaign setting. I saw no need to spend a lot of money on other books. The Players Guide to Greyhawk was a nice little pocket book that teases you with enough flavour to wet your appetite. It started as a low to medium magic campaign with heavy LotR influences regarding the way the principal races interact with each other but these elements were heavily watered down later on. I love the ideas that came out of LG but I loathe the way each region had to become cookie cuttered so that each nation had it's own high powered wizard school, bard school, druid school, sorcerer school (wtf?) etc. I dislike the way the human cities became so cosmopolitan with 20% dwarves and 10% elves just to make it easy to support tournament development. However, you can edit these things to suit your own tastes with no difficulty. [/QUOTE]
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Sell me on the World of Greyhawk please
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