Knightfall
World of Kulan DM
To give you a bit of background, I haven't played 4e yet; however, I've bought several of the books for 4e. At one point I owned all three PHBs, both DMGs, MM and MM2, as well as many of the other 4e books that came out prior to Essentials.
Since Essentials came out, I've gotten rid of many of the older books. I prefer Essentials and the newer formats for 4e. I have the following 4e books and boxed sets:
Core Rules
Monster Manual 3
Player's Handbook
Essentials Line
Dungeon Master's Kit
Heroes of the Fallen Lands
Heroes of the Forgotten Kingdoms
Monster Vault
Rules Compendium
Accessories
Demonomicon
Hammerfast
Manual of the Planes
Player's Handbook Races: Dragonborn
Underdark
Adventures
Kingdom of the Ghouls [E2]
Dark Sun
Bloodsand Arena
Campaign Settings
Dark Sun
Campaign Setting
Creature Catalog
Forgotten Realms
Campaign Guide
I got rid of these books: PHB (yes, I bought it again, used), PHB2, PHB3 (I'm thinking I should have kept this for Dark Sun [but still wary]), DMG, DMG2 (the section on Sigil wasn't enough for me to keep this), MM, MM2, Plane Below, FR Player's Guide, and Eberron Campaign Guide.
I'm not interested in any of the Power books or the early adventures. (I bought Kingdom of the Ghouls because I was able to get it for 75% off the cover price.)
Despite my wariness about 4e there are several of the older 4e books that I'm still curious about. But before I consider buying any more of the older books, I want to get opinions from the 4e gurus here on EN World about which ones are worth it.
Here's the list:
Draconomicon: Chromatic Dragons
Draconomicon: Metallic Dragons
Marauders of the Dune Sea [Dark Sun]
- I've heard this adventure isn't great.
Open Grave: Secrets of the Undead ("got it")
- I didn't like the 3e undead book; how does this compare?
Player's Handbook Races: Tieflings
- I like the Dragonborn PHB Race book.
The Plane Above: Secrets of the Astral Sea ("got it")
- I didn't like The Plane Below; is this a better book?
Tome of Horrors ("got it")
- I'm fairly certain I'm going to buy this book.
Vor Rukoth
AND...
D&D Gamma World Roleplaying Game and its expansions
- I love Gamma World but I'm wary about random cards in an RPG.
All comments and suggestions will be appreciated.
Cheers!
KF
Since Essentials came out, I've gotten rid of many of the older books. I prefer Essentials and the newer formats for 4e. I have the following 4e books and boxed sets:
Core Rules
Monster Manual 3
Player's Handbook
Essentials Line
Dungeon Master's Kit
Heroes of the Fallen Lands
Heroes of the Forgotten Kingdoms
Monster Vault
Rules Compendium
Accessories
Demonomicon
Hammerfast
Manual of the Planes
Player's Handbook Races: Dragonborn
Underdark
Adventures
Kingdom of the Ghouls [E2]
Dark Sun
Bloodsand Arena
Campaign Settings
Dark Sun
Campaign Setting
Creature Catalog
Forgotten Realms
Campaign Guide
I got rid of these books: PHB (yes, I bought it again, used), PHB2, PHB3 (I'm thinking I should have kept this for Dark Sun [but still wary]), DMG, DMG2 (the section on Sigil wasn't enough for me to keep this), MM, MM2, Plane Below, FR Player's Guide, and Eberron Campaign Guide.
I'm not interested in any of the Power books or the early adventures. (I bought Kingdom of the Ghouls because I was able to get it for 75% off the cover price.)
Despite my wariness about 4e there are several of the older 4e books that I'm still curious about. But before I consider buying any more of the older books, I want to get opinions from the 4e gurus here on EN World about which ones are worth it.
Here's the list:
Draconomicon: Chromatic Dragons
Draconomicon: Metallic Dragons
Marauders of the Dune Sea [Dark Sun]
- I've heard this adventure isn't great.
Open Grave: Secrets of the Undead ("got it")
- I didn't like the 3e undead book; how does this compare?
Player's Handbook Races: Tieflings

- I like the Dragonborn PHB Race book.
The Plane Above: Secrets of the Astral Sea ("got it")
- I didn't like The Plane Below; is this a better book?
Tome of Horrors ("got it")
- I'm fairly certain I'm going to buy this book.
Vor Rukoth

AND...
D&D Gamma World Roleplaying Game and its expansions
- I love Gamma World but I'm wary about random cards in an RPG.
All comments and suggestions will be appreciated.
Cheers!
KF
Last edited: