Send In The Clowns… (or, Converting the Oddballs)

JiCi said:
Send in the Clowns ?

Wasn't there a clown demon in a "slightly updated" epic level handbook from D20 ?

A guy who could choke you with a cream pie, shock you with his hands, burn you with acid and a flower, in addition of being unkillable ?

Sounds like fun. :lol:
 

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IIRC, the picture was quadrupedal. So 6' tall, but 10 ' long. It would bea large creature, but with a reach of 5 ft.

I'd put Str around 26 and Dex around 10
 
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Good catch! It was definitely a quadruped in the picture.

Clay golem is Dex 9. Should the chia differ?

A straight conversion of its AC brings it to 16. Clay golem is AC 22, and even the flesh golem is AC 18. I think we should at least bump it to 19. Thoughts?

Cold-based and heat-based spells may wither the foliage of a chia golem but cause normal damage. Spells such as entangle, warp wood, and plant growth have no effect. Hold plant and antiplant shell work on chia golems as per the spell descriptions. Transmute rock to mud destroys a chia golem, but the plants will live in the resulting mud as long as conditions are right.

Hold plant doesn't appear to exist anymore, unless I'm completely missing it.

Immunity to Magic (Ex): A chia golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

Spells that deal cold or fire damage function normally against chia golems, and appear to wither the component plants.

Antiplant shell and hold plant affects chia golems as if they were plants.

A transmute rock to mud spell destroys a chia golem unless it succeeds on a saving throw. The component plants may survive (and possibly even thrive) in the resulting mud as long as conditions are right.
 

Shade said:
Hold plant doesn't appear to exist anymore, unless I'm completely missing it.
I don't think you are (it's not in the PHB or the Spell Compendium). Of course, in 3.5 'Hold' spells are mind-affecting which plants are immune to. ;)

Then again there are the spells - command plants and control plants (both transmutation).

Perhaps the spell diminish plants (and possibly repel wood) could affect chia golems?
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Regards
Mortis
 

Shade said:
BOZ has given his blessings for us to proceed, so it shall be!

why wouldn't i? go for it! ;)

man, i had totally forgotten that we did the blink wooly mammoth... :D
 

Mortis said:
I don't think you are (it's not in the PHB or the Spell Compendium). Of course, in 3.5 'Hold' spells are mind-affecting which plants are immune to. ;)

Then again there are the spells - command plants and control plants (both transmutation).

Perhaps the spell diminish plants (and possibly repel wood) could affect chia golems?

It appears spells that affect wood were ineffective ("Spells such as entangle, warp wood, and plant growth have no effect"), but we could work in some of those other spells.

I could easily see diminish plants dealing it damage.
 




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