Send In The Clowns… (or, Converting the Oddballs)

Having small children, I've seen plenty of Donald Duck recently. I'd suggest no ranks or low ranks in Sense Motive, as he's pretty gullible. Probably ranks in Bluff and Intimidate, as he often tries to trick others or shout and pout until he gets his way. Swim, of course! A little bit of Sleight of Hand, as he sometimes lifts something and snickers to himself. He's a pretty decent Jumper, too.
 

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Hit Dice: 10d8+40 (85 hp) [the original had 138 - needs more HD or much higher Con]
15 HD and Con 21 would give 142 hp

15 Hit Dice and Con 21 is fine by me - any objections?

Skills: 7 skills at 13 [must include Profession (sailor)!]
Or at least a sailor suit as part of his equipment (Armor Bonus? heavy fortification?)

So far we've got Bluff, Intimidate, Jump, Profession (Sailor), Sleight of Hand, Swim.

Finish off with some general athletic skills (Balance, Climb, Tumble), a few ranks in Listen & Spot (Donald doesn't seem very alert), and a few ranks in Use Rope (as a sailor he should know his knots!).

Will that be enough?

Advancement: by character class? (favored class sailor )
Bard surely with perform (sing) :p

Well I guess Barbarian or Fighter would possibly make more sense.
 


Suggested skills are fine. I'd have advancement: -, since he's unique.

Ideas for the 6 required feats?

What about the increased Con and Hit Dice?

I'd rather include an Advancement, but am OK dropping it if Shade is.

Not feeling any inspiration about the feats. Suggestions?
 

I suppose it'd help decide on the feats if we could decide on a theme.

I think donald is more of a 2-handed weapon user than a two-weapon wielder, so shall we go for that.

Maybe with a greatax as his weapon?
 


I vote "no" on Advancement, since he's unique, and picture him more as an unarmed fighter. If you insist upon a weapon, I'd pick something more maritime, like a cutlass (scimitar?) or trident. And for some reason, a light crossbow feels right.
 

I vote "no" on Advancement, since he's unique, and picture him more as an unarmed fighter. If you insist upon a weapon, I'd pick something more maritime, like a cutlass (scimitar?) or trident. And for some reason, a light crossbow feels right.

Scimitar and repeating light crossbow? If I remember correctly donald sometimes used a gun, and that's the closest SRD equivalent.

What about the increased HD and Con?
 



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