Send In The Clowns… (or, Converting the Oddballs)


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Ok, looking good.

Cartoon Elasticity is a fine name. Make X = 1d10 rounds in each case.

Rage for 1d6 rounds?

I don't think Unintelligibility needs to be an SQ, just in the language line.
 

Ok, looking good.

Cartoon Elasticity is a fine name. Make X = 1d10 rounds in each case.

1d10 rounds is fine by me, I'll Update it.

Rage for 1d6 rounds?

I'm undecided on the duration. Being a toon, he's effectively immune to fatigue so in theory it might last as long as he's angry.

What DC should we set for the Will save to stop Raging?

I don't think Unintelligibility needs to be an SQ, just in the language line.

I was thinking we ought to have some rules for it, maybe a Sense Motive skill check to figure out what Donald's actually saying?

I'm adding a "vulnerability to universal solvent" SQ. better not make it "vulnerability to solvent" or people might think he's a substance abuser. ;)

Updated.
 

DC 20 to end the rage, maybe? Even with Iron Will, that's not quite a 50% chance to end the rage.

The universal solvent bit looks good.

If you want to put in a Sense Motive check for the speech, that works. Maybe DC 15 each time he speaks?
 

DC 20 to end the rage, maybe? Even with Iron Will, that's not quite a 50% chance to end the rage.

The universal solvent bit looks good.

If you want to put in a Sense Motive check for the speech, that works. Maybe DC 15 each time he speaks?

I'll add the DC 20 to the Rage. We still need to decide on a duration.

DC 15 for the Sense Motive sounds OK by me, but I'm not quite decided on the idea. I reckon we might as well wait for a third opinion.
 



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