This is something I thought of while I'm taking a break from D&D and playing Shadowrun.
When we make our character, we get INT x 1/2 class skill bonus (Ex. rogue would get INT x 4) to knowledge skills only, such as Knowledge Local(town), knowledge monsters, etc. Then as we advance, we can get 1/2 INT score, min of 1, to add to knowledge skills. This way we actually spend points to knowledge other than for PrCs, which in turn will help in figuring out if our characters will know something related to the skill.
Ex. Would be when fighting a monsters we haven't encounted before. As we fight it, we notice that we are unable to damage it. The fighter takes a few second to search his memory (makes a Knowledge Monster test) and realize that this is a Troll and fire or acid can only damage it.
Any comments or suggestions would be appreciated.
When we make our character, we get INT x 1/2 class skill bonus (Ex. rogue would get INT x 4) to knowledge skills only, such as Knowledge Local(town), knowledge monsters, etc. Then as we advance, we can get 1/2 INT score, min of 1, to add to knowledge skills. This way we actually spend points to knowledge other than for PrCs, which in turn will help in figuring out if our characters will know something related to the skill.
Ex. Would be when fighting a monsters we haven't encounted before. As we fight it, we notice that we are unable to damage it. The fighter takes a few second to search his memory (makes a Knowledge Monster test) and realize that this is a Troll and fire or acid can only damage it.
Any comments or suggestions would be appreciated.