Dragonhelm said:There is no faster-than-light travel in the Serenity 'verse. Travel between planets can literally take weeks.
So, what's the economic system like? Whedon kept loot confined to little jingling cloth bags.
That would hardly negate the possibility of FTL travel.
Felon said:Thanks for the info. Does the RPG cover what sort of fuel spaceships use?
Felon said:One massive solar system? Wow. Lame.
It isn't enough just to terraform the planet. in order to support earth-like life, a planet can only be so far away from the sun (or so close). You certainly wouldn't have hot desert worlds that are ten times farther from a sun than Pluto is.
On top of that, confining "the 'verse" to a single solar system just flat-out feels wrong. Rather than wandering around an ever-expanding frontier, we have characters just hobbling around the finite fringes of a single solar system. Bleh.
What problem with d20? I've always prescribed to the motto, "make the game fit the setting, not the setting fit the game." I mean if we have the tweak the rules majorly to suit the setting, then ... DO ... IT.Wyrmwood said:I think people are missing the point of Serenity, which is one of the problems I have with the D20, or really any rules system converting the show and film into a game.
It doesn't matter what system you used, even one created just for the setting. We're gamers with a stickler for details.Wyrmwood said:The problem as I see it is that you have all of these questions.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.