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Serious inquiries only please - 100th level adventure hook and module in development

Sage said:
:confused: actually, this has not gone into any of my calculations and is symptomatic for basically everyones items... whoops :heh:

I won't comment on the 75% stuff as Yair has allready cleared that up for you.

What's the verdict on the saves? I'm routing for the more expensive version.

I don't think that the x10 rule is applied like that -- in fact I think it's applied just as you did it. Look at the lower-priced items in the ELH -- they're clearly not multiplied by 10. Multiply by 10 for certain effects (enhancement bonus above +6 for stats, +5 for weapons, or +10 for weapon equivilents, etc.), but not across-the-board.

I'd vote for the less-expensive version of the saves items, since it follows the rules in the ELH and the DMG's precident.
 

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Ok her are my items with them math. If I made some mistakes please tell me, i'd like to learn :)
(in the following resistance bonuses to saves apply to all saves and have the same cost as in the SRD. Additionally the x10 Epic bonus has been dropped for a number of items.)

Cloak of Epic Resistance +50
-+50 resistance bonus to all saves
-Price: 50*50(bonus squared)*1000(resistance bonus to saves)*10(Epic)= 25.000.000 gp

Mantle of Great Stealth
-+30 bonus to Hide and Move Silently,
-Continuous blur spell (concealment: 20% miss chance) (CL 3)
-Continuous nondetection spell (CL 20)
- Price: (item from SRD) = 242.000 gp

Shapeshifting Armor of the Celestial Battalion
- light chainmail
+25 enhancement bonus to AC,
max dex +10, no ACP, AF 10%, Fly at will, Magic Circle against Evil, (616.300 gp)
Shapeshifting ability from Shapeshifters Armor (400.000 gp)
Heavy Fortification (+5),
Glamered (2.700 gp),
Greater Shadow (33.750 gp),
Greater Silent Moves (33.750 gp)
- Price:
AofCB: 616.300(base price) - 490.000 (no reason to pay for the +7 bonus since I pay for the +25) = 126.300
ShapA: 400.165 (base price) - 360.000 (no reason to pay for the +6 bonus since I pay for the +25) = 40.165
Glamered: 2.700 gp
Greater Shadow: 33.750 gp
Greater Silent Moves: 33.750 gp
Heavy fortification and +25 enhancement bonus: 30*30(bonus squared)*10.000(Epic armor) = 9.000.000
Total Price: 9.236.665 gp
or
9.000.000 + 616.300 + 400.000 + 2.700 + 33.750 + 33.750 = 10.086.665 gp

Animated Ghostly Heavy Steel Shield of Feline Reflection
- +15 shield enhancement bonus to AC,
animated (+2),
ghost touch (+3),
great reflection (+10),
lion shield (1.117 gp) ?
- Price:
Lions Shield: 9.170(base price) - 4.000(no reason to pay for the +2 since I pay for the +15) = 5.170
Animated, ghost touch, great reflection and +15 enhancement bonus: 30*30*10.000=9.000.000
Total Price: 9.005.170 gp
or
? = 9,001,117 gp

Epic Ring of Warding
- Greater Heroism at will (CL 11, duration 11 min)
Protection from Evil at will, (CL 1, duration 1 min)
continuous Death Ward,
+10 deflection bonus to AC
- Price:
continuous Greater Herosim: 6(spell level)*11(caster level)*2(1min/level duration)*2000 = 264.000
continuous Protection from Evil: 1(spell level)*1(caster level)*2(1min/level duration)*2000 = 4.000
continuous Death Ward: 4(spell level)*7(caster level)*2(1min/level duration)*2000 = 112.000
deflection bonus to AC, +10: 10*10(bonus squared)*2000(deflection bonus to AC)*10(Epic) = 2.000.000
Total Price: 2.380.000 gp
or
132.000(price for continuous GH)*1.5(total duration is above 10 min) + 4000 + 112,000 + 2,000,000 gp = 2.315.000 gp

Arilon
- +25 Intelligent Spiked Chain,
dread[Outsider(Evil)] (+7),
ghost touch (+1),
holy power (+8),
speed )+3),
wounding (+2).
46*46(bonus squared)*20.000(Epic weapon) = 42.320.000

(Wis 24 (+7); Int 22 (+6); Ch 16 (+3); AL: NG;
Speech and telepathy Common, Elf, Orc, Celestial, Infernal, Draconic, Ignan; (8.000 gp)
Read languages and Read Magic (3.000 gp);
PA: weilder does not need to sleep, (6.000 gp)
weilder does not need to breath, (6.000 gp)
See Invisibility at will, (6.000 gp)
Detect Evil at will; (6.000 gp)
EA: True Seeing at will, (25.000 gp)
Passwall at will, (25.000 gp)
Wall of Force 1/day; (25.000 gp)
AP: Foresight 1/day, (100.000 gp)
Gate 1/day, (100.000 gp)
Special Purpose: Slay all evil outsiders,
+4 luck bonus saving thows, +4 deflection bonus to AC, SR 30; (50.000 gp)
Ego 110)
Intelligent: 360.000
Total Price: 42.680.000 gp

Boots of Motion
- Doubles speed of wearer and grants evasion,+20 competence bonus to Balance, Climb, Jump, and Tumble, Jumping not limited by wearer's height.
continual haste,
greater teleport at will,
plane shift at will,
continuous freedom of movement.
Boots of Swiftness: 256.000(base price)-36.000 (no need to pay for +6 enhancment to dex) -72.000 (no need to pay for haste 3/day since I pay for continuous haste) = 148.000
continuous haste: 3(spell level)*5(caster level)*4(1 round/level duration)*2.000 = 120.000
Greater Teleport at will (i.e. use activated): 7(spell level)*13(caster level)*4(instantaneous duration)*2.000 = 728.000
Plane Shift at will (i.e. use activated): 5(spell level)*9(caster level)*4(instantaneous duration)*2.000 = 360.000
continuous Freedom of Movement: 4(spell level)*7(caster level)*1,5(10 min/level duration)*2.000 = 84.000
Total Price: 1.440.000 gp

or

220.000 + 120.000*1,5 + 163.800*1,5 + 81.000*1,5 + 84.000*1,5 = 893.200 gp

Super Googles of Forsight
- Grants wearer arcane sight at will (CL 5, duration 5 min),
greater invisibility at will (CL 7, duration 7 rounds)
foresight at will (CL 17, duration 170 min),
and read magic at will (CL 1, duration 10 min)
- Price:
Arcane Sight at will (i.e. use activated): 3(spell level)*5(caster level)*2(1 min/level duration)*2.000 = 60.000
Greater Invisibility at will (i.e. use activated): 4(spell level)*7(caster level)*4(1 round/level duration)*2.000 = 160.000
Foresight at will (i.e. use activeted): 9(spell level)*17(caster level)*1,5(10 min/level duration)*2.000 = 459.000
Read Magic at will (i.e. use activated): 0,5(0th level spell)*1(caster level)*1,5(10 min/level duration)*2.000 = 1.500
Total Price: 680.500 gp
or
5.400 + 27.000 + 50.400 + 1.800 = 330.300 gp

Healthy Amulet of Anonymity
- Grants wearer the effects of a continuous netralize poison,
remove disease at will (changed from continuous, since duration is instantaneous,
continuous nondetection (at caster level 100),
continuous mind blank,
and can cast greater restoration at will
- Price:
continuous Neutralize Poison: 4(spell level)*7(caster level)*1,5(10 min/level duration)*2.000 = 84.000
Remove Disease at will (i.e. use activated): 3(spell level)*5(caster level)*4(instantaneous duration)*2.000 = 120.000
continuous Nondetection: 3(spell level)*100(caster level)*1,5(1 hour/level duration)*2.000*10(Epic because it has a caster level above 20th) = 9.000.000
continuous Mind Blank: 8(spell level)*15(caster level)*0,5(24 hour duration)*2.000 = 120.000
Greater Restoration at will (i.e. use activated): 500(xp)*5(gp/xp)*100(charges per day to be paid for if at will effect)+7(spell level)*13(caster level)*1,5(10 min/level duration)*2.000 = 523.000
Total Price: 9.847.000 gp
or
45.000 + 27.000 + 18.000.000 + 120.000 + 163.800 = 18.355.800 gp

Iron Belt of Change
- Grants wearer enlarge person at will, (CL 1, duration 1 min)
iron body at will, (CL 15, duration 15 min)
reduce person at will, (CL 1, duration 1 min)
and shapechange at will (CL 17, duration 170 min)
- Price:
Enlarge Person at will (i.e. use activated): 1(spell level)*1(caster level)*2(1 min/level duration)*2.000 = 4.000
Iron Body at will (i.e. use activated): 8(spell level)*15(caster level)*2(1 min/level duration)*2.000 = 480.000
Reduce Person at will (i.e. use activated): 1(spell level)*1(caster level)*2(1 min/level duration)*2.000 = 4.000
Shapechange at will (i.e. use activated): 9(spell level)*17(caster level)*1,5(10 min/level duration)*2.000 = 459.000
Total Price: 947.000 gp
or
1.800 + 216.000 + 1.800 + 275.400 = 495.000 gp
 
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Ok, here's my revision of some of your items, you'll notice that I changed a lot of your "at will" prices since "at will" is command word activated and not use activated.
changes are in bold. I assumed that most of your at will stuff used the command word and thus the cheaper price. Of course you'll have to use an action to activate them, so you might want to make them continuous anyway.
Enthusiastic Student said:
Epic Ring of Warding
- Greater Heroism at will (CL 11, duration 11 min)
Protection from Evil at will, (CL 1, duration 1 min)
continuous Death Ward,
+10 deflection bonus to AC
- Price:
continuous Greater Herosim: 6(spell level)*11(caster level)*2(1min/level duration)*2000 = 264.000
continuous Protection from Evil: 1(spell level)*1(caster level)*2(1min/level duration)*2000 = 4.000
continuous Death Ward: 4(spell level)*7(caster level)*2(1min/level duration)*2000 = 112.000
deflection bonus to AC, +10: 10*10(bonus squared)*2000(deflection bonus to AC)*10(Epic) = 2.000.000
Total Price: 2.380.000 gp
or
132.000(price for continuous GH)*1.5(total duration is above 10 min) + 4000 + 112,000 + 2,000,000 gp = 2.315.000 gp
First off, you'll have to pay the x2 modifier for continuous GH since: "If the duration of the spell is 1 minute/level, multiply the cost by 2"
Secondly, you'll have to pay an additional x1.5 for each of the spells since they are a different type than the deflection bonus, which here is considered the "primary" ability.

Enthusiastic Student said:
Boots of Motion
Boots of Swiftness: 256,000(base price)-36,000 (no need to pay for +6 enhancment to dex) -64,800 (no need to pay for haste 3/day since I pay for continuous haste) = 155,200
continuous haste: 3(spell level)*5(caster level)*4(1 round/level duration)*2.000*1.5 = 180.000
Greater Teleport at will (i.e. command word activated): 7(spell level)*13(caster level)*1.800*1.5 = 245,700
Plane Shift at will (i.e. command word activated): 5(spell level)*9(caster level)*1.800*1.5 = 121,500
continuous Freedom of Movement: 4(spell level)*7(caster level)*1,5(10 min/level duration)*2.000*1.5 = 126,000
Total Price: 828,400 gp

Enthusiastic Student said:
Super Googles of Forsight
- Grants wearer arcane sight at will (CL 5, duration 5 min),
continuous greater invisibility
continuous foresight at will (CL 17, duration 170 min),
and read magic at will (CL 1, duration 10 min)
- Price:
Arcane Sight at will (i.e. command word activated): 3(spell level)*5(caster level)*1,800 = 27,000
continuous Greater Invisibility (i.e. use activated): 4(spell level)*7(caster level)*4(1 round/level duration)*2.000 = 160.000
continuous Foresight at will (i.e. use activeted): 9(spell level)*17(caster level)*1,5(10 min/level duration)*2.000 = 459.000
Read Magic at will (i.e. command word activated): 0,5(0th level spell)*1(caster level)*1.800 = 900
Total Price: 646.900 gp

Enthusiastic Student said:
Healthy Amulet of Anonymity
- Grants wearer the effects of a continuous netralize poison,
remove disease at will (changed from continuous, since duration is instantaneous)
continuous nondetection (at caster level 100),
continuous mind blank,
and can cast greater restoration at will
- Price:
continuous Neutralize Poison: 4(spell level)*7(caster level)*1,5(10 min/level duration)*2.000 = 84.000
Remove Disease at will (i.e. command word activated): 3(spell level)*5(caster level)*1.800 = 27.000
continuous Nondetection: 3(spell level)*100(caster level)*1 (1 hour/level duration)*2.000*10(Epic because it has a caster level above 20th) = 6.000.000
continuous Mind Blank: 8(spell level)*15(caster level)*0,5(24 hour duration)*2.000 = 120.000
Greater Restoration at will (i.e. use activated): 500(xp)*5(gp/xp)*100(charges per day to be paid for if at will effect)+7(spell level)*13(caster level)*1,5(10 min/level duration)*2.000 = 523.000
Total Price: 6.754.000 gp

Note: I've assumed that 1 hour/level is x1 since 10 min/level is x1.5 and 24 hour is x0.5
My previous miscalculation (18,000,000) was probably under the assumption that nondetection was 9th level.

Enthusiastic Student said:
Iron Belt of Change
You should change all the durations to continuous (you allready calculated that price). At will effects are command-word activated.
And remember that continuous effect are supressible at will.
 

LordBOB said:
hey Ozmar,

A post i found earlier about DD and becomming even more powerful as a dragon. http://www.enworld.org/showthread.php?t=148359 ( look at second post)

If DM-ROCCO would allow you to change your character around only slightly i think that this would help with your character. once again---THANKS FOR BUILDING MY CHARACTER IDEA!!!!!

If your to busy or it would interfer with your items and others like that thn dont worry about it, just thought i would help someone out.

i have really enjoyed reading the modules and characters you all have built. Keep up the good work!

HAVE A NICE DAY!!!!

I'm playing D&D right now, but I'll look it over later. Most likely I will say no, so don't get your hopes up, but I promise to look it over ;)
 

Yair said:
Is that right? Look at the pricing of the Cloak of Resistance presented in the Epic SRD, IIRC the cost is for all the saves at once.
I also seem to remember the limit being +45 from our guidelines, but my memory may be failing me.
Right now I don't think anyone has more than a +30 bonus for saves, but this is an issue we may have to address. With items that give so much in terms of bonuses for saves, you will never fail a saving throw, so a lot of magic would be null and void.

What do you think about the saving throw bonuses?
 

Yair said:
That's two votes... how many do we need? Or will we make DM-Rocco make all the decisions? :]

Yes, you will submit to all of my decisions :lol: :lol: :lol: :lol:

Settle down, just kidding. I'm on my laptop and have large fingers, so I will review the saving throw thing later when I can scroll comfortably at home with a mouse :)

But please list your comments on the thing and we will vote on it, hows that :cool:
 


Sage and I have sat down and gone over my items. The biggest misunderstanding we had was on what "at will" meant. My interpretration was "no action" his interpretation was "command word activated=standard action". In the SRD we found that it was possible to create items which required "no action" even though they were uncommon.
Our next problem was weather or not an instantaneous spell could be made continuous. This one we haven't figured out and would like to hear your thoughts on this.
Anyway, without further ado here are my items:

(in the following resistance bonuses to saves apply to all saves and have the same cost as in the SRD. Additionally the x10 Epic modifier applies as usual with the exception of general items with a market price above 200.000 gp.


Cloak of Epic Resistance +50
-+50 resistance bonus to all saves
-Price: 50*50(bonus squared)*1000(resistance bonus to saves)*10(Epic)= 25.000.000 gp

Mantle of Great Stealth
-+30 bonus to Hide and Move Silently,
-Continuous blur spell (concealment: 20% miss chance) (CL 3)
-Continuous nondetection spell (CL 20)
- Price: (item from SRD) = 242.000 gp

Shapeshifting Armor of the Celestial Battalion
- light chainmail
+25 enhancement bonus to AC,
max dex +10, no ACP, AF 10%, Fly at will, Magic Circle against Evil, (616.300 gp)
Shapeshifting ability from Shapeshifters Armor (400.000 gp)
Heavy Fortification (+5),
Glamered (2.700 gp),
Greater Shadow (33.750 gp),
Greater Silent Moves (33.750 gp)
- Price:
AofCB: 616.300(base price) - 490.000 (no reason to pay for the +7 bonus since I pay for the +25) = 126.300
ShapA: 400.165 (base price) - 360.000 (no reason to pay for the +6 bonus since I pay for the +25) = 40.165
Glamered: 2.700 gp
Greater Shadow: 33.750 gp
Greater Silent Moves: 33.750 gp
Heavy fortification and +25 enhancement bonus: 30*30(bonus squared)*10.000(Epic armor) = 9.000.000
Total Price: 9.236.665 gp

Animated Ghostly Heavy Steel Shield of Feline Reflection
- +15 shield enhancement bonus to AC,
animated (+2),
ghost touch (+3),
great reflection (+10),
lion shield (9.170 gp)
- Price:
Lions Shield: 9.170(base price) - 4.000(no reason to pay for the +2 since I pay for the +15) = 5.170
Animated, ghost touch, great reflection and +15 enhancement bonus: 30*30*10.000=9.000.000
Total Price: 9.005.170 gp

Epic Ring of Warding
- Continuous Greater Heroism,
continuous Protection from Evil,
continuous Death Ward,
+10 deflection bonus to AC
- Price:
continuous Greater Herosim: 6(spell level)*11(caster level)*2(1min/level duration)*2000*1,5(secondary ability) = 396.000
continuous Protection from Evil: 1(spell level)*1(caster level)*2(1min/level duration)*2000*1,5(secondary ability) = 6.000
continuous Death Ward: 4(spell level)*7(caster level)*2(1min/level duration)*2000*1,5(secondary ability) = 168.000
deflection bonus to AC, +10: 10*10(bonus squared)*2000(deflection bonus to AC)*10(Epic)*1(primary ability) = 2.000.000
Total Price: 2.570.000 gp

Arilon
- +25 Intelligent Spiked Chain,
dread[Outsider(Evil)] (+7),
ghost touch (+1),
holy power (+8),
speed )+3),
wounding (+2).
46*46(bonus squared)*20.000(Epic weapon) = 42.320.000

(Wis 24 (+7); Int 22 (+6); Ch 16 (+3); AL: NG;
Speech and telepathy Common, Elf, Orc, Celestial, Infernal, Draconic, Ignan; (8.000 gp)
Read languages and Read Magic (3.000 gp);
PA: weilder does not need to sleep, (6.000 gp)
weilder does not need to breath, (6.000 gp)
See Invisibility at will, (6.000 gp)
Detect Evil at will; (6.000 gp)
EA: True Seeing at will, (25.000 gp)
Passwall at will, (25.000 gp)
Wall of Force 1/day; (25.000 gp)
AP: Foresight 1/day, (100.000 gp)
Gate 1/day, (100.000 gp)
Special Purpose: Slay all evil outsiders,
+4 luck bonus saving thows, +4 deflection bonus to AC, SR 30; (50.000 gp)
Ego 110)
Intelligent: 360.000
Total Price: 42.680.000 gp

Boots of Motion
- Doubles speed of wearer and grants evasion,+20 competence bonus to Balance, Climb, Jump, and Tumble, Jumping not limited by wearer's height.
continual haste,
greater teleport at will,
plane shift at will,
continuous freedom of movement.
Boots of Swiftness: (256.000(base price)-36.000 (no need to pay for +6 enhancment to dex) -64.800 (no need to pay for haste [commmand word activated] 3/day since I pay for continuous haste))*1,5(secondary ability) = 232.800
continuous haste: 3(spell level)*5(caster level)*4(1 round/level duration)*2.000*1,5(secondary ability) = 180.000
quickened Greater Teleport at will: 11(spell level)*22(caster level)*1.800*10(Epic)*1(primary ability) = 4.356.000
quickened Plane Shift at will: 9(spell level)*17(caster level)*1.800*1,5(secondary ability) = 413.100
continuous Freedom of Movement: 4(spell level)*7(caster level)*1,5(10 min/level duration)*2.000*1,5(secondary ability) = 126.000
Total Price: 5.307.900 gp

Super Googles of Forsight
- Grants wearer continuous arcane sight,
continuous greater invisibility,
continuous foresight,
and continuous read magic
- Price:
continuous Arcane Sight: 3(spell level)*5(caster level)*2(1 min/level duration)*2.000 = 60.000
continuous Greater Invisibility: 4(spell level)*7(caster level)*4(1 round/level duration)*2.000 = 160.000
continuous Foresight: 9(spell level)*17(caster level)*1,5(10 min/level duration)*2.000 = 459.000
continuous Read Magic: 0,5(0th level spell)*1(caster level)*1,5(10 min/level duration)*2.000 = 1.500
Total Price: 680.500 gp

Healthy Amulet of Anonymity
- Grants wearer the effects of a continuous netralize poison,
immunity to all diseases (including supernatural) (7.500 gp)
continuous nondetection (at caster level 100),
continuous mind blank,
and can cast greater restoration at will
- Price:
continuous Neutralize Poison: 4(spell level)*7(caster level)*1,5(10 min/level duration)*2.000*1,5(secondary ability) = 84.000
effect from Phylactary of Health(immunity to diseases [including supernatural]): 7.500*1,5(secondary ability) = 11.250
continuous Nondetection: 3(spell level)*100(caster level)*1,5(1 hour/level duration)*2.000*10(Epic because it has a caster level above 20th) = 9.000.000
continuous Mind Blank: 8(spell level)*15(caster level)*0,5(24 hour duration)*2.000*1,5(secondary ability) = 180.000
Greater Restoration at will (i.e. use activated): (500(xp)*5(gp/xp)*100(charges per day to be paid for if at will effect)+7(spell level)*13(caster level)*1,5(10 min/level duration)*2.000)*1,5(secondary ability) = 784.500
Total Price: 10.059.750 gp

Iron Belt of Change
- Grants wearer continuous enlarge person,
continuous iron body,
continuous reduce person,
and continuous shapechange
- Price:
Enlarge Person at will (i.e. use activated): 1(spell level)*1(caster level)*2(1 min/level duration)*2.000 = 4.000
Iron Body at will (i.e. use activated): 8(spell level)*15(caster level)*2(1 min/level duration)*2.000 = 480.000
Reduce Person at will (i.e. use activated): 1(spell level)*1(caster level)*2(1 min/level duration)*2.000 = 4.000
Shapechange at will (i.e. use activated): 9(spell level)*17(caster level)*1,5(10 min/level duration)*2.000 = 459.000
Total Price: 947.000 gp

Shirt of Physical Excellence
- +30 enhancement bonus to Str, Dex and Con
- Price: 27.000.000

Headband of Mental Acuity
-+30 enhancement bonus to Int, Wis and Cha
- Price: 27.000.000

Amulet of Epic Natual Armor +10
-+10 natural armor bonus to AC
- Price: 2.000.000

Ring of Universal Energy Immunity
- Grants wearer immunity to fire, sonic, cold, acid, and electricity
- Price: 2.160.000

Bracers of Arcane Protection
- Grants wearer Spell Resistance 112
- Price: 10.000.000

Hugin
-+15 Spiked Chain, anarchic, brilliant energy, everdancing, speed
- Price: 20.480.000

Munin
-+15 axiomatic, everdancing, defending
- Price: 13.520.000

Dagger of Ruin
- +7 dagger, ignors damage reduction and can crit contructs and objects
- Price: 1.000.302

Clear Spindle Ioun Stone
- Sustains wearer without food
- Price: 4.000

Rod of the Path
- This rod serves as an aid to trailblazing and travel. It grants the wielder a +30 enhancement bonus on Wilderness Lore checks for tracking and Intuit Direction checks. The handle of the rod is hollow, functioning like a telescope. When the wielder peers through it, the limits of vision are three times normal (and spotting distances for encounters are tripled). In addition, the telescoping handle enables the wielder to view things as though affected by a true seeing spell. The rod also has the following powers. Map: Three times per day a section of the rod unrolls like a scroll from a tube, revealing a map of the surrounding area, centered on the location of the rod. The area shown on the map covers an area as small as 50 feet in radius to as large as 24 miles in radius, zooming in or out with a set of command words. The map reveals natural topography and all types of structures (even hidden ones), but it will not show the location of creatures.
Passage: Three times per day, this power allows the wielder and up to five others in a 20-foot radius to move unhindered through natural plant growth or bodies of water (as per the freedom of movement spell).
Bridge: Once per day, this power allows the user to create a 5-foot-wide, 40-foot-long stone cause-way across chasms and canyons. The bridge created lasts for 1 hour.
Pass without Trace: Once per day, this power can be used on the wielder and twenty others, for 21 minutes. It is otherwise as the spell of the same name (caster level 24th).
- Price: 625.000

Bracelets of the Peerless Steed
- These bracelets magically adhere to the anckles of any creature. Anyone riding the creature gains a +10 competence bonus on Ride checks and is treated as having ranks in the appropriate Ride skill (and thus does not take the -5 penalty for riding an unfamiliar mount). The horseshoes grant the creature (or its rider, as appropriate) the effects of the Trample, Ride-By Attack, and Spirited Charge feats. The wearer of the bracelets gains spell resistance 32 against enchantment effects. In addition, the ground speed of the creature wearing the bracelets doubles.
- Price: 217.000

Total gold used: 209.735.287 gp
 
Last edited:

Enthusiastic Student said:
Sage and I have sat down and gone over my items. The biggest misunderstanding we had was on what "at will" meant. My interpretration was "no action" his interpretation was "command word activated=standard action". In the SRD we found that it was possible to create items which required "no action" even though they were uncommon.
Our next problem was weather or not an instantaneous spell could be made continuous. This one we haven't figured out and would like to hear your thoughts on this.
Anyway, without further ado here are my items:
I didn't go over your items, because... well, it's a lot of work and I trust Sage :o
Regarding making instantenous spells continuous, I have a long standing policy as a DM to allow them per-day activations only.
I also tend to agree with Sage on command word=standard action, but I allow "no action" using the x2000 guidelines (the x1800 is for command word activation, the x2000 as continuous or free action).
 

Yair said:
I didn't go over your items, because... well, it's a lot of work and I trust Sage :o
Regarding making instantenous spells continuous, I have a long standing policy as a DM to allow them per-day activations only.
I also tend to agree with Sage on command word=standard action, but I allow "no action" using the x2000 guidelines (the x1800 is for command word activation, the x2000 as continuous or free action).

I concur with Sage and Yair on the above 3 points (and with Yair's "no action" understanding as well).
 

Into the Woods

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