LordofIllusions and Greenstone hit the nail on the head for me! I'm just waiting for my son to be old enough (6). I've gamed for over 28 years. Right now, I have four players -- one really committed, my wife, and two guys who let me know on a friday night if they can make a Saturday game. One of them can't remember what happened 15 minutes ago if it didn't happen to his character and didn't involve rolling dice -- yet he's our resident rules lawyer/ Chief Metagamer. Nice guys, just a gaming style I can't adopt. Recruitment from outside my peer group (not too many admitted gamers) has proven next to impossible (I've never SEEN so many stereotypical gamers -- bad hygiene included). My solution - run the game to the people who show up and PLAY, not to those who just show up. I run a few PBEM games with far away friends, and a separate, solo Conan RPG game with my wife whenever we feel it. Not a huge fan of computer games -- I like the social element of D&D --including the side conversations, hackneyed Monty Python quotes, and general BS. Despite what many have said about MMORPGS not taking tabletops over, they have influenced them in a subtle way. We've always had minmaxers, munchkins, rules lawyers et al. But now so many people incorporate those lovely traits with all the artificiality of online gaming. 's funny...I would have expected that from the younger gamers, but its prevelant in older gamers as well.