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General Tabletop Discussion
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Severe Conditions definition discrepancy between NEW, NOW, and WRRD
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<blockquote data-quote="lichmaster" data-source="post: 9090275" data-attributes="member: 6683330"><p>Interesting find. The WRRD has the extreme conditions which do not appear in either OLD or NEW 1.2 rulebooks, that's a big change.</p><p></p><p>I also looked at NOW 1.2: if you go to pages 174-176, you see that there are two entries on each condition (one for the normal and the other for the severe version). The entry for some of those severe conditions (like disarmed) state that they can only be removed with a roll of 6. This is consistent with the disarmed condition in OLD.</p><p>So probably both things are true: severe conditions use the second entry of the condition, which in some cases means that it can only be shaken off with a roll of 6.</p><p>The part regarding using Luck dice is quite clear:</p><ul> <li data-xf-list-type="ul">at p 152 of OLD it says "You can use a LUC die to cancel out a condition as a reaction when the condition is initially applied."</li> <li data-xf-list-type="ul">at p 174 of NEW it says "You can use a LUC die to cancel out a condition. You must do this when the condition is initially applied. You can also use a LUC die to make a condition you have inflicted into a severe condition (requiring a roll of 6 to remove)"</li> </ul><p></p><p>Overall it seems pretty consistent to me (although I didn't find any entries in OLD regarding inflicting severe conditions by spending a LUC dice).</p><p>If anything, the three core books could be improved with a bit of streamlining, generally the information is there but it can be a bit scattered. It would be great if this streamlining happened with v 1.3. (Any chance of this happening, [USER=1]@Morrus[/USER] ?)</p></blockquote><p></p>
[QUOTE="lichmaster, post: 9090275, member: 6683330"] Interesting find. The WRRD has the extreme conditions which do not appear in either OLD or NEW 1.2 rulebooks, that's a big change. I also looked at NOW 1.2: if you go to pages 174-176, you see that there are two entries on each condition (one for the normal and the other for the severe version). The entry for some of those severe conditions (like disarmed) state that they can only be removed with a roll of 6. This is consistent with the disarmed condition in OLD. So probably both things are true: severe conditions use the second entry of the condition, which in some cases means that it can only be shaken off with a roll of 6. The part regarding using Luck dice is quite clear: [LIST] [*]at p 152 of OLD it says "You can use a LUC die to cancel out a condition as a reaction when the condition is initially applied." [*]at p 174 of NEW it says "You can use a LUC die to cancel out a condition. You must do this when the condition is initially applied. You can also use a LUC die to make a condition you have inflicted into a severe condition (requiring a roll of 6 to remove)" [/LIST] Overall it seems pretty consistent to me (although I didn't find any entries in OLD regarding inflicting severe conditions by spending a LUC dice). If anything, the three core books could be improved with a bit of streamlining, generally the information is there but it can be a bit scattered. It would be great if this streamlining happened with v 1.3. (Any chance of this happening, [USER=1]@Morrus[/USER] ?) [/QUOTE]
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