Shackled City Adventure Path

Aldreneth looks at Slitz. "I would appreciate it if you don't call me Fakescales, Lizard. I do have a name. And the bird is an owl. Some people are simply capable of taming certain animals," he says with a shrug.

He turns back to Laguz who Aldreneth believes must be the group's leader. "To determine if the plan to head through the forest is plausible or not, we need to find someone knowledgeable about the area. I do have a couple of things I need to do before we leave, but it shouldn't take more than a couple of days. During the meantime, perhaps we should search out information on Vaprak's Voice, the final goal of our journey. What do you think?"

Aldreneth then pauses, awaiting an answer.
 

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Xerxes makes his way to the inn, after some...complications with the directions he now finds himself at it's threshold. He pasues a moment before walking in, just to make sure this is the right place. As he walks in he looks for his companions, to see if they are already here.
 

Laguz sees Xerxes enter the tavern and gives him a nod and motions him over to the table. Getting the attention of the barkeep, he orders some more food and drink for Xerxes.

OOC: If not a character seat, we at least need some basic description. I know knothing about the looks or personality of our companion :)
 

Xerxes smiles seeing his companions and walks over to them taking a seat, "Hello fellows, sorry I'm late." he looks around the table realizing that there is a new face in the group. "So, have we decided upon a course of action to depart upon?" He thanks the barkeeper as his drink and food are brought and sips some of his ale.

OOC: Xerxes' stands a good 6'1", not very heavy looking for his height (176lbs). arms are almost spider-like and show not much in terms of strengh(str 8) but speed(dex 18). Despite that though he seems to be in fair health(con 12) and well weathered in more booksmarts(int 17) and streetsmarts(wis 16). (Cha 16) Black hair cascades down to his shoulders of a bluish robe. Hair tied in the back in a ponytail and two long bangs framing his cheeks in front. His black hair is almost in contrast to his bright hazel eyes which are sunken under his brow making him seem as if always in thought. Kind of a loner he doesn't like groups but will work with them in order to achieve his goals, or lead up to achieving them.
 
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"Our new compaion was just suggesting that we see if we can gather some information about Vaprak's Voice," Laguz replies as Xerxes joins them. "We have a map and reason to believe we will find the lost Paladin there, as he was heading in that direction."
 

The general consensus seems to be seeking out one to gain more information from. Aldreneth knows alot about the town but the rest of you are rather new here. You've been in town for a week tops now. What I need to know before I can continue is just what you do to get that information and where you go. Also who all goes there.
 

Xerxes thinks for a moment, "Well if a band of adventurers did indeed come through here they might of risen their spirits in the loacal watering holes around town. Mayhap they let something slip out about Vaprak's Voice and it's location." He sets his mug down and stands, "I'll go see if the barkeep knows anything, or mayhap the serving girls might of overheard a bit of gossip about it."

Gather Information check: 1d20+9=22
 
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Draconic Aura: Senses (+2 Listen, Spot, Initative)

OOC: I will ask the red haired lady at the bar, jumps up onto a barstool next to her, and slips her a gold piece. "Exscussse me missss. Slitz wantsss to know about Vapraksss Voice. Slitz curiousss about the place. You know of itsss? Sssshiny for ssstory of it?!?"

Ultra Lizard Pimp Gather Info: 1d20+2=20
 
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"If I may suggest we part for the evening, gather whatever information we can from our sources and meet back here in say, two days, also during the evening? Without knowing about our destination, it makes creating a plan somewhat difficult."

OOC: Aldreneth will first go speak with Skie at Skie's Treasury in an attempt to get his armor further enchanted [Called armor quality]. Afterwards, he will go to the private club 'Cusp of Sunrise' and visit their library. Aldreneth will ask the library attendant about Vaprak's Voice. With the help of Tiayrerak, we will search the library for any information on it.

Also, to determine if I know anyone in the city who might know about Vaprak's Voice and like how to get there:
Kn (local) checl (1d20+13=15)
 

OOC: I spend my 2 days going to Temple of Tiamat and back. I will ask them for information about Vaprak's Voice and its location.

1d20+2=11

I will donate 309 gp to help the temple. I will pray, "Oh Mighty Ssslayer of Deitiessss, Mother of Mossst Powerful Dragonssss, Ruler of Everything. Slitz becomesss living weapon for you. Slitz growing ssstrong. Slitz happy worssshipping you. Slitz not sssmart assss mighty dragonsss or big, but Slitz triesss."

OOC: If there is any prisoners in a cell/prison, i will torture them for info on Vapraks Voice, then turn them over to other clerics to torture it. If not, then i dream of torturing a person and getting information from them.
 

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