Shackled City Epic: "Vengeance" (story concluded)

Who is your favorite character in "The Shackled City"?

  • Zenna

    Votes: 27 29.7%
  • Mole

    Votes: 17 18.7%
  • Arun

    Votes: 31 34.1%
  • Dannel

    Votes: 10 11.0%
  • Other (note in a post)

    Votes: 6 6.6%

Elemental said:
A question that just occurred to me. When Zenna went into Mystic Theurge, you said you thought the class was overpowered, and having a character in the story take it was a way of seeing how it panned out in practice. What do you think?
Although I didn't take Zenna all the way to 20th level, I think my experience with her reflects the general progression of the class, highlighting both its strengths and limitations as a PrC. I'll revise my initial assessment and say that whether or not the class is overpowered depends on the context. I think it's a curve, so depending on what levels you intend to spend the most time at, its either heavily underpowered or overpowered. As a whole, if you're taking the class from 1st to 20th, I think it's more or less a wash, with less power at the lower levels, and more at the higher (even with the tradeoffs in spell level and power that must be made). The group suffered for a long time because as primary caster (other than the periodic redshirt Helmite NPCs), Zenna was generally one or two spell levels behind for some time (so at 7th level, instead of being able to cast 4th level spells in one class, the best she could manage was 2nd in two). But she could also cover two types of spellcasting, and she was really starting to come into her own when she was abducted and killed. I think that had she survived and had time to update her spellbook, she would have become the dominant player in the group around 16th level (i.e. casting 7th level spells in two classes).

I think that the advantages of MT start to outweigh the disadvantages around 10th level. Here the gap narrows somewhat as the effects of the initial six levels you had to put in to get the class begin to recede (they are never fully removed, of course). At this point, she's still a level behind in spell level access, but she can cast 4th level spells in two classes, and her reservoir of spells is huge. Interestingly enough the MT progression ensures that the gap fluctuates; at even numbered levels you pull ahead, because you gain a new level of casting power in two classes (at L10 you get 4th level spells, L12 you get 5th, and so on, whereas if you didn't have the PrC you'd only get spells of one level higher in one class). But at L11 you still only have 4th level spells, but you would have had 6th if you were a straight caster, so it's a bigger opportunity cost. Even so, I think that the prime levels for MT is character level 10 on up, with the class shining at MT levels 8-10. Initially I was going to have Zenna take archmage levels from L17 on, which would have made her pretty much insanely powerful at L20 (casting L9 spells in one class, and L7 in the other, at that point, with almost no opportunity cost for not going pure wizard... a few CL, extra spells, and feats essentially being the price for being a 13th level cleric on top of a maxxed wizard). Alas, plot trumped my dreams of commanding an uber-caster, and it was not to be.

All of these comments are predicated on starting with a Wiz3/Clr3. If your DM allows a class combo with synergistic ability score requirements (such as the OA shugenja + sorcerer, for example), then the class becomes even more potent, because you don't need to spread out your points into multiple spell ability stats. I had to literally plot out every stat increase for Zenna when planning her 1-20 progression, and I think I had to factor in a Tome of Understanding at one point just so that she could cast all of the spells she was eligible to cast. This means that an MT has to sacrifice several points worth of DC in both of her classes, because of the need to split investment in primary spellcasting stats. I think a shugenja4/sorcerer4/MT10 with a maxxed out CHA score would be a pretty damned potent foe (although of course you have to pay two more levels to gain entry into the class in this case).

Of course, Zenna suffered from a few other disadvantages: being ECL +1 on the one hand (and my [admittedly bad] decision to gimp her stats), and the fact that many of the later adventures she was on took place far away from Faerun, and at a pace that was such that she had no time to scribe many new spells into her spellbook. I ruled that MT did not grant the two free spells that wizards get, so she was basically underequipped in terms of spells through much of the later books before her abduction. If I had to do it again, I may have made her a sorcerer instead, and paid the extra level cost. Of course writing her as a CHA-based rather than an INT-based character would have resulted in someone totally different, which would have been interesting. I'm working on an ultra-CHA NPC character right now at the point I'm writing, and he's turning out to be both a challenge and an interesting project. More on him later...

In one sense I'm glad I took out Zenna; the bookkeeping for her as an epic character would have been enough to drive one nuts (as I'm finding out even working Cal and Dana's stats through their higher-level incarnations).

Thanks for the question! Anyway, here's the continuation of the story:

* * * * *

Chapter 428

The initial welcome was far from… welcoming.

The metal door screeched open reluctantly to reveal a large square hall, maybe fifty feet across. On the far side of the room a staircase led up to an open arch that presumably led to another portion of the prison. As the door opened the stench of demodands rolled out over them in an almost overpowering wave, its source instantly evident in the press of bodies that occupied the chamber.

“Farastu demodands!” Lok warned, even as coruscating beams of pale light lanced out at him. One hit the jam of the door, splaying out harmlessly into wisps of violent energy, but a second caught him in the chest, weakening the genasi. Several of the fiends—there looked to be about a dozen in the room—immediately rushed toward him, their sludge-encrusted claws reaching eagerly to grasp the intruder.

That stopped immediately when Dana unleashed her first holy word.

The farastus screamed and collapsed, their bodies quivering out of all control as they fell to the ground. One of the creatures, the one that had blasted Lok with its ray of enfeeblement had chanced to be in the back of the room, just out of the range of Dana’s spell, and it hastily ran toward the stairs, intent upon escaping the power that had blasted its comrades.

Lok had moved into the room, hindered somewhat by the thick layer of farastu slime that coated the floor. He cautioned the others, who remained clustered by the doorway. Dannel entered, already drawing a bead on the fleeing farastu, and shot it in the back with a white-fletched arrow. The creature screamed in pain, but kept up its flight.

“All of them must be destroyed!” Cal said. Eyeing the floor dubiously, he cast a spider climb spell and started up the wall, intending to circle around and come at the stairs from above.

The demodand had reached the top of the steps now, with two of Dannel’s arrows sticking out from its back. Beorna blasted it with a ray of searing light, and for a moment it looked like it would be enough to take it down, but it staggered up the last few steps and vanished through the arch.

Dana lifted into the air, carried aloft by her magical boots, but Cal cautioned her. “Let it go,” he said. “We should get ready for the help it will bring, however.”

Meanwhile a gristly scene played out on the floor of the chamber, as Lok and Arun put an end to the paralyzed farastus. Beorna trudged across the sticky floor, carrying Mole on one shoulder, while Dannel remained in the entry, covering them with his bow.

They did not have to wait long for the response. Barely ten seconds after the wounded farastu had disappeared, a sick sucking sound drew their attention back up to the arch. A dark form appeared… becoming a bloated, massive figure of a kelubar demodand.

With six arms.

Hexavog did not look happy to see them, and it promptly conjured an acid fog that billowed out from the center of the chamber floor, engulfing Arun, Lok, Beorna, and Mole in the corrosive green vapors.

But having unleashed its destructive power upon them, the demodand quickly came under heavy attack. Less than a second after creating the fog, before the mists could rise up to block the line of sight to the entrance, Dannel shot it with an arrow that vanished into the thick folds of its body, releasing a devastating pulse of electrical energy. Even as that gave it pause, it was engulfed in a painful blast of flames, as a flame strike from Dana caught it up, hurting it despite the considerable resistance to fire that it possessed. This was quickly followed by a lightning bolt from a tiny figure crawling upon the ceiling that Hexavog hadn’t immediately seen. The magic was mostly shadow, which the demodand had recognized, but it still felt a nasty sting from the bolt that it preferred not to experience again.

As if that wasn’t bad enough, two of the enemies within the fog quickly appeared, a dwarf woman waving around a big sword and another gnome, darting nimbly up the steps as if it going to engage Hexavog directly!

Heavily outnumbered, the demodand decided that it would be the better part of valor to withdraw and seek Slouva’s assistance in dealing with these intruders. It wasn’t going to let them off completely free, so as it retreated it hurled a dispel at the flying woman, grunting in satisfaction as her magic faded and she fell into the acid fog. Then it added a quickened fear, which hopefully would distract at least a few of its foes from pursuit. Without waiting to see how effective those tactics were, it retreated back into the core chamber of the prison to call upon some allies. The injured farastu was still there, cowering near the doorway, so Hexavog ordered it to create a fog cloud at the top of the stairs, again to better confound the intruders. The mutant kelubar would have liked to become invisible, but that of course was not possible here.

But even as the pathetic little farastu moved into position, one of the tiny gnomes appeared, moving very quickly for a creature of its unassuming size. The farastu saw it too late, and even as it turned the gnome leapt up into the air, somersaulting into an attack that easily befuddled the demodand. Something flashed in the gnome’s hand, and the farastu collapsed, the hilt of a small rapier protruding from its ruined eye. The gnome didn’t bother to try to recover her weapon, instead drawing forth a tiny knife as she landed smoothly on the stone tiles of the asylum floor.

“Slouva, get down here!” Hexavog shouted, its booming voice filling the vast interior of Skullrot. No doubt the little creature’s friends were already making their way up to join her, but it would not be driven off by one tiny mortal, no matter how fast it was!

Thought became action, and Hexavog leapt forward, multiple arms raised to squash the daring, but foolish, rogue that had followed it alone to her doom.
 

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Just checking in . . .

. . . thought I'd add more praise to a fun read that deserves regular doses of Kudos!

Enjoying the storytelling immensely as usual LB, thought I'd stop for a sec and let you know how much your writing is appreciated.

Blessings
Richard
M < > <
 

Thanks, Richard! I'm off to a long weekend vacation in the natural splendor of Yosemite, but of course I have to leave you guys with a cliffhanger first! I'll be back late Monday, when things really start to get intense...

* * * * *

Chapter 429

Mole looked up at the huge, six-armed monstrosity that towered over her, and felt a tingle of anticipation.

There’s been a moment of uncertainty before, when she’d leapt off of Beorna’s shoulder and rushed up the stairs, using the steep stone banister rather than the actual steps. The wave of fear from the kelubar had awakened a familiar gnawing pit of doubt in her gut, bringing back all the terrors and uncertainties that she’d felt in the wake of Zenna’s loss and her own trip Beyond. Her will was not as strong as Arun’s or Uncle Cal’s or even Dannel’s, and she’d often fallen prey to enchantments that clouded the mind, leaving her looking like a fool while her friends dealt with the threat.

But this time an unfamiliar surge of anger had flooded through her on the heels of the fear, banishing it, and as it departed she felt a burst of energy as she rushed up to the arch, darting through it without even a thought of hesitation. She saw the farastu step into her path, and leapt into an attack that left it dead, her rapier stuck for good in its skull.

She could not help but be astounded at the sight that greeted her, even with the giant kelubar dominating the chamber directly in front of her.

The interior of Skullrot was dominated by a vast open shaft that ran up the full height of the structure, hundreds of feet above. The lower tiers of the asylum contained side wings that ultimately opened onto the shaft, with low balconies at uneven intervals in all four directions. The sound was almost overpowering, the cacophony of mad cries from the cell blocks of the prison filling and rebounding in this central space. The whole was a heady insanity that was really quite intense.

But Mole’s attention was quickly drawn back to the kelubar, which apparently decided it had had enough of running. It moved with a speed surprising for a creature of its size and bulk, and the ground shook—or was that just her heart pounding in her chest?—at its coming. Its smell preceded it, making her want to gag, but she fought off the reflex. It opened its jaws and a gob of acid shot out at her; well, that was something she could deal with, anyway, as she smoothly side-stepped the acid arrow. She leapt over the first sweeping fist that slammed into the ground where she’d been standing, but as she came down another clipped her solidly on the side, knocking her flying. She was able to land on her feet, ignoring the sizzling pain where the acidic slime covering its body had contacted her flesh, but quickly had to leap back as another fist pounded into the ground. It followed her, keeping up a violent all-out assault.

She didn’t even bother to try an attack, putting all of her effort into keeping it busy, staying in one piece. She knew that her friends would be coming, but she’d seen how the floor in the last room had made even walking a struggle even for her stronger companions. An arrow emerged from the archway, buzzing as it stabbed into one of the kelubar’s arms, but it did not even appear to notice the attack. Mole smiled, but quickly had to contort her body to avoid another powerful attack. Her face burned as something sharp just clipped her on the forehead, and she staggered back, hot blood pouring down her face. Before she could recover another fist slammed solidly into her with the force of a battering ram, and she was knocked back roughly, landing on her chest and sliding several feet more before she came to a stop.

“Ouch, good one,” she muttered. The kelubar started toward her, but it stopped as a green beam struck it in the chest, blasting away a great swath of rancid flesh. She heard a clank of metal behind her, and didn’t have to turn to recognize the familiar sound of Beorna joining the fray. Lok and Arun would not be far behind, she knew.

But even as the demodand roared in pain from the power of Cal’s disintegrate spell, Mole caught a hint of movement that drew her attention behind the creature. Emerging from a shadowed stairwell came a gray skinned, muscled hag, easily eight feet tall. And behind her, making her seem puny in comparison, came a pair of massive, shuffling monstrosities, humanoid things that looked, to her horror, to have been stitched together from the hides of other creatures.

“Well, well, what have we here,” Slouva hissed.
 


Chapter 430

Mole waited for the kelubar to try to finish her, poised to spring back up into an evading roll. But Hexavog, it seemed, had decided that close combat with tough foes was less desirable than beating upon a solitary gnome, and its small wings beat furiously behind it, combining with its magic to lift it into the air.

It didn’t get very far as a barrage of arrows knifed into it. Three missiles slammed into the fat kelubar’s body in rapid succession, and as the last disappeared into its bloated neck, its wings suddenly stopped working, and it plummeted to the ground to land in a sick splat upon the stone.

Mole glanced over her shoulder at Dannel, who’d changed—he’d sprouted wings! The elf was already drawing out another arrow from the quiver at his hip, switching targets to the hag.

Beorna was already on her way, charging the witch, calling upon the power of Helm to infuse her sword with divine potency. Slouva merely gestured for her golems to flank the charging templar, their incredibly long limbs giving them the ability to attack long before Beorna drew close enough for her own attack.

Mole flipped herself back onto her feet almost effortlessly. She glanced back again, and saw Cal standing at the peak of the arch that led back to the farastu room, clinging to the wall with his magic. Lok and Arun appeared in the opening below him, both looking a mess with acid burns on their armor, and their bodies and weapons coated with tendrils of clinging farastu slime. Dana had not yet appeared, and Mole hoped that she was all right.

But at the moment, the battle continued, and she turned her attention to helping Beorna. The templar took a pair of mighty hits from the golems, staggering but not abating her rush toward the hag. But even as she lifted her sword to strike the hag leapt suddenly at her, seizing her with her claws, grasping her arms and twisting, sending agonizing spikes of pain through her body. Pinioned by the hag’s incredible strength, Beorna could only struggle weakly, unable to break free.

“That’s right, my pretty,” the hag said, her face inches from Beorna’s. “It hurts… but soon it will hurt much more, every day more than the day before!” Cackling, she twisted again, and something popped in Beorna’s body, and the templar screamed in pain.

Dannel had sighted down the length of a white-fletched arrow, but held his shot; the annis and templar were so closely intertwined in the grapple that even he could not clearly force his target. He’d already used his seeker arrow against the kelubar, so there was nothing he could do to aid the dwarven woman.

But he could help his companions. Lok and Arun had immediately charged after Beorna, although the remnants of the farastu ooze continued to hinder them somewhat. The golems moved to block the pair of warriors, but by a subtle agreement Lok moved to engage them while Arun burst through, ignoring the powerful blow that caromed off his shoulder as he blasted between them. The golems immediately set about battering Lok, but the genasi was far too tough for even these foes to take him down quickly. The genasi unleashed several powerful blows with his axe, and soon one of the golems was staggering backward, great rents opened in its legs and lower torso under Lok’s assault.

Dannel picked that one, and commanding his quiver to produce normal missiles he began peppering it with arrows. The golem was resistant to his missiles, but Dannel infused each shot with magic, and collectively they began to have an effect, tearing at the very form of the monstrous construct.

Dana appeared through the arch, flying high over the battle through the power of her winged boots. The priestess looked even worse than the warriors, her white skin splotched with acid burns, but a barely-controlled fury burned in her eyes as she fixed them upon her target. The annis sensed her coming, but did not release Beorna, continuing her pressure until the inevitable snap that would mean the end of her first victim.

But Dana wasn’t going to wait for that, and as she landed behind Slouva she reached out to lay a gentle touch upon the hag’s shoulder.

Slouva let out an involuntary scream as the priestess’s harm spell ravaged her body. Snarling, she spun, hurling her grappled victim into the priestess, knocking both of them to the ground as she staggered free. Arun rushed at her, but while he was able to just clip her with the tip of his holy avenger, it was not enough to stop her as she spun and darted rapidly away toward a door not far from the staircase where she’d appeared. The paladin did not immediately pursue, instead looking to Beorna.

The templar could not move, both of her shoulders dislocated and several bones snapped, but through a haze of pain her gaze fixed on Arun’s. “What are you waiting for, you fool! Stop her!” she shrieked. It was clear that only dogged stubbornness kept her clinging to consciousness; her body had absorbed more damage than anyone should have been able to take.

But Arun only helped her up, pouring healing energy into her as he did so. Only when it was clear that she could stand on her own power did he turn toward the departing annis.

But she’d already vanished through the door. And Dana, he saw, had rolled to her feet, and was already there, rushing through the portal after her.

“Dana, no!” he cried. Hoping that Lok could handle the golems alone, he ran after them.

At that moment, Lok was having difficulties. While his armor was holding against the powerful blows of the golems, each hit was driving a pulse of momentum through his body until his organs began to feel like jelly within his body. Another few hits, he knew, and he’d be in trouble.

But the golem he’d targeted was likewise having problems. Dannel’s arrows and his own powerful swings had left its body a mess of shredded flesh, with only the fell power animating it keeping it together. The second golem was a problem, able to get in unabated attacks against Lok’s less-protected flank, but the genasi was aided by a shadowed dire lion that leapt onto the creature, slashing and rending with all four of its claws. The brainless construct immediately shifted to this adversary, leaving Lok free to focus his attacks upon the golem in front of him. It managed one more punch that Lok took on his shield, then the genasi brought his axe up into its left knee, severing the already-savaged joint and sending it toppling to the ground. The golem struggled feebly for a few moments, then fell still.

Arun reached the half-open door through which Slouva and then Dana had disappeared, when a familiar scream from the chamber beyond, full of pain and despair, chilled him to the bone.

“Dana!”
 




I -know- he's the Cliffhanger King (I read the entire saga, it becomes academic after a while), I'm just commenting how this update's cliffhanger is more of a cliffhanger than the previous chapter's cliffhanger, making it more worthy of the title -Friday- Cliffhanger. Because we all know Fridays are special. It's right before the weekend, after all. Also the evening when many DnDers become available. Thus, it is classified as holy. :p
 

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