Shackled City Epic: "Vengeance" (story concluded)

Who is your favorite character in "The Shackled City"?

  • Zenna

    Votes: 27 29.7%
  • Mole

    Votes: 17 18.7%
  • Arun

    Votes: 31 34.1%
  • Dannel

    Votes: 10 11.0%
  • Other (note in a post)

    Votes: 6 6.6%

SolidSnake said:
It's on now...
Yes it is! I thought about breaking the battle down into multiple posts, but hey, with 90% of my internet privileges cut off now at work (I just learned today that RottenTomatoes, IMDB, and my local paper's weekend ticket section are all off limits), I'm way ahead in the story anyway...

Time for some hack and slash (and maybe a spell or two)!

* * * * *

Chapter 157

“Well, we’d best get this over with, then,” Arun said, taking the kebobs off the fire before rising and walking to where his armor was neatly piled beside his bedroll.

“Wait!” Zenna said. “I need time to prepare... I haven’t had time to memorize all of my spells yet.”

“I’d suggest you hurry then,” Morgan said, already buckling his breastplate into place across his broad chest. Hodge, already in his armor, was peering out of the cave mouth, but there was nothing moving out on the slope. Beyond, the jungle fringe hid completely whatever lay in wait.

Zenna bit back a retort, and retreated to the rear of the cave, drawing her spellbook out of her pack.

“Now that they know that we know that they’re out there, I doubt they’ll wait,” Dannel said, testing his bowstring as he gathered up his spare quivers, making sure that none of his gear impeded his movements.

As if in response to his comment, Hodge yelled, “Incomin’!”

The companions turned toward the cave entrance, in time to see a bulging, cumbersome object about the size of a human head land on the slope and bounce down to the edge of the cave mouth. It was a bundle of vegetable matter, burning, with unpleasant plumes of noxious gray smoke rising from it.

“Ugh!” Mole cried, holding her nose. “That smells worse than your cooking, Hodge!”

“They want to smoke us out of here!” Dannel said. As the elf spoke two more of the ungainly objects hurtled down the slope, fired from the cover of the adjacent jungle at the far end of the clearing. One caught in a crevice halfway down the slope and stopped, but the other landed even deeper in the cave, only a foot from where Hodge stood.

“Bah!” the dwarf said, the interjection followed by several hacking coughs as he got a good whiff of the odorous smoke. He unlimbered his axe and swung at the ball with the flat of his blade, intending to knock it back toward where it had come.

That was his intent, anyway. But as he struck the globe, it burst open in a puff of gray smoke that filled the entry of the cave, scattering bits of burning debris all around.

“Damn it, dwarf! You aid their cause!” came Morgan’s voice from the gray.

Hodge’s reply was a colorful string of obscenities, but Arun’s voice cut through the chaos. “All right, everyone, OUT, NOW!”

As the companions staggered out of the obscured interior of the cave, choking from the nasty vapors still seeping from the burning globes, they stepped into morning sunshine so bright that it almost blinded them—yet another advantage to their foes. A half-dozen armored gnolls were gathered at the edge of the forest trails near the top of the slope, their hyena-like features ferocious and cruel as they regarded the men and women below them. They hefted their weapons, massive pole-axes with jagged iron heads forming crescents, with sharp spear-heads at the summit of their shafts. Upon spotting the companions emerging from the cave, they barked a challenge to battle, forming a ragged line at the far side of the clearing.

Arun had already started up the hill, moving slowly but steadily across the uneven slope. Morgan, not to be undone, was only a pace behind him, drawing his glowing sword as he charged.

Dannel emerged from the smoke and quickly scanned the battlefield. “Watch out!” he cried. “They’re waiting for us, it’s probably a trap!”

The twang of bowstrings and the whisper of darting arrows filled the air an instant later, as concealed archers in the brush flanking the line of halberdiers opened fire. Morgan and Arun both took hits, the powerful bows of the gnoll archers penetrating their armor to dig the steel heads of their missiles into their flesh. The injuries had to be painful, but neither man interrupted his stride, continuing their headlong rush forward.

Hodge coughed and spat as he steadied himself against the uneven stones flanking the cave entrance. Seeing that his warrior comrades had left him behind, he lifted his axe and started trudging after them. Behind him, a pebble clattered down the hill above the cave, landing a pace behind the dwarf. Hodge didn’t notice, slowly picking up speed as he started up the slope.

But Dannel heard the pebble, and he spun just as an arrow knifed through the air where he’d been standing. Looking up, he saw a pair of gnoll archers in positions atop the hill above the cave, settled in rocky cover a good thirty feet above them. The position—damn, I should have seen that last night, the elf thought—gave the two snipers a commanding angle of the battlefield. The second archer took aim at Hodge, and fired even as Dannel shouted a warning to the dwarf.

Hodge had no time to react, and the arrow slammed hard into the space between his shoulder blades, penetrating his armor and driving the head several inches into his torso. The critical hit drove the doughty dwarf to his knees, and he coughed again, spitting up a gob of bright red blood that splattered on the rocky soil before him.

But he did not fall. Instead, the dwarf pulled himself to his feet, swaying unsteadily for a moment before he started once more up the hill, never looking back.

Morgan grunted as another arrow glanced off of his shield with enough force to dent the thin steel plate covering its wooden frame. Ahead he saw the line of gnoll halberdiers shift their formation, forming a half-circle around the charging dwarf paladin, their weapons coming down to absorb the dwarf’s rush. Arun didn’t hesitate, but as he charged Morgan heard the dwarf utter a cry of battle. The words were in a language that the cleric did not speak, but he did recognize the flow of divine energy that flowed into the dwarf, who seemed to swell as the divine favor of Moradin entered him.

Morgan lifted his sword and called upon his own patron in the crystalline syllables of the Celestial tongue. Helm answered his call, and the cleric once more felt his heart sing as the world around him shrank, the seven-foot gnoll warriors becoming puny as he enlarged once more to a height of twelve feet. The morning sun blazed on his polished armor, transforming the cleric into a shining angel of destruction.

Arun crashed into the ring of blades, knocking two aside with his shield and deflecting a third with the haft of his warhammer. A spearhead glanced off of his helmet, opening a gash at his temple, but the wound was not serious. Then he was inside the reach of the long weapons, and he went to work.

Morgan rushed to the aid of the dwarf, biting off a curse of anger and pain as another arrow from the jungle ahead found him, tearing through his arm just above the greave. “Cowards!” he yelled in that direction, easily deflecting the overhead chop from the halberd of the gnoll warrior who’d turned to face him, bringing his own weapon down in a blow that clove the beast-man’s shoulder down almost to its breastbone.

The gnoll crumpled, and Morgan shouted a cry of praise and triumph to his god.

Fifty paces distant, at the base of the hill, Dannel exchanged another pair of shots with the snipers in their secure positions above, darting back into cover as his shot glanced off of a boulder sheltering one of the gnoll archers. The rock overhanging the cave entrance jutted outward slightly, and in the cover thusly offered Zenna and Mole took shelter, pressed up against the cave wall.

“We’ve got to deal with these two, get up there and help the others,” Zenna said. Her eyes were tearing from the lingering wisps of smoke.

“Make me invisible,” Mole suggested. “The slope’s not quite vertical, I think I can make it.”

Zenna nodded and cast her spell, and the gnome vanished.

“Any more ideas?” Dannel asked her. “I think my luck’s about used up.” He lifted a fold of his cloak, revealing the puncture caused by the most recent arrow from above.

“Too bad it didn’t hit your thick skull, that’s your least vulnerable spot,” she said.

“Ah, at least we’re talking again, eh?” he replied, with a grin.

Zenna bit off a retort. This wasn’t the time. “Draw their fire,” she said. “I have a spell that should take care of one of them.”

The elf nodded, and leapt out of his position of cover, dropping into a roll that ended with him coming into a crouch, his bow drawn. An arrow stabbed into the ground behind him, but even as he fired a second sank deep into his thigh.

Zenna stepped out from her position of concealment. She had none of her usual protections in place; she hadn’t had the chance to renew her spells she’d used the day before. But even though one of the gnolls saw her and pointed, they couldn’t reload quickly enough to defeat her magic.

She called upon the spell, drawing upon that strange power that wasn’t quite magic, but was an eldritch combination of energy from within her and without. She pointed at the nearest archer, nodding to herself in satisfaction as it froze, its bow half-drawn.

She ducked back into the cave entrance, but not fast enough to escape another arrow that clipped the edge of the rock surface and scored a bright line of pain across her back. She cried out, falling back against the cave wall.

“Zenna!”

“I’m all right! Get back into cover, you fool!”

But Dannel held his ground, drawing and firing in a blur of motion. His first shot caught the enemy archer in the shoulder, causing it to drop the arrow he’d just drawn, and as he reached for another, a second shot clipped his arm, drawing blood as it passed.

Doubly wounded, the gnoll could have dropped into full cover, but it did not, instead drawing another arrow and taking aim on the injured elf. But before it could release, pain exploded through its belly, and it staggered backward. Too late it caught sight of the gnome who’d suddenly appeared at its feet.

“That’s the down side of picking fights with folks smaller than you. Sometimes they’re tougher than they look.”

The gnoll reached for its axe, but its fingers, suddenly weak, fumbled uselessly on the handle. It tried to get up, but the gnome pressed her advantage, and soon it was over.

Arun’s hammer rang out as he crushed the breastplate of a gnoll, knocking it roughly back to flop in a tangled heap on the ground. Half of the original six were down, but even as the remaining three drew back to give them room to use their cumbersome weapons against the dwarf and cleric, the brush shook and a trio of sleek, muscular gnolls darted out from cover and rushed the armored pair from behind. These three weren’t as heavily armored as the others, but they moved with great speed and agility over the broken ground, and they bore battleaxes of obvious quality that cleft the air in anticipatory swathes as they joined in the attack.

Arun saw them coming out of the corner of his eye. “Back to back!” he said, rushing again at the surviving halberdiers.

Morgan moved to cover him, his enhanced size giving him reach and allowing him to strike one of the onrushing gnolls before they could get close enough to attack. He put all of his strength into the blow, but the gnoll leapt smoothly aside a heartbeat before the blade would have impacted, coming up into a smooth roll as his companions flanked the cleric. Morgan deflected the first attack with a swing of his shield, but the second drove his axe into the cleric’s flank, crushing plate and releasing a jet of bright red blood from a deep gash.

The third gnoll was distracted from his rush by Hodge, who was still having a bit of difficulty, but who’d finally reached the battle through simple dogged persistence.

“Fight me, yeh... pant... bastard,” he said, lifting his axe wearily.

The gnoll obliged him, coming at him in a violent rush so sudden that the dwarf barely got his shield up in time to absorb the first stroke of the axe. He tried to counter, but the gnoll was too fast, dodging back out of the way of his stroke. It drew back and snarled, its jaws twisting in what might have been a grim smile. His back felt as though it was on fire, and he could feel blood from the wound running down his spine.

“I’m not through yet,” he growled, as much to convince himself as the gnoll.

The two combatants came at each other again, passing too close to evade, instead focusing on all-out assault. The edge of Hodge’s axe tore a gash in the gnoll’s side, but in return its stroke crushed the armor covering his shoulder, sending a steel wedge of pain down into his body. The dwarf staggered back, holding onto consciousness by only a slim margin. The gnoll, sensing victory, barked out a laugh and lifted its axe for a final strike.

The arrow sliced by so close that Hodge felt a wind pluck at his ear. The missile buried itself to the feathers in the gnoll’s gut, staggering it. But it wasn’t dead yet, either.

Morgan groaned as he felt a muscle in his leg tear, keeping his feet through grim determination as his two adversaries hewed at him mercilessly. The cleric had learned the hard way that these foes were too quick for the powerful but clumsy strokes he’d used to drop the first warrior, and now he was fencing with them, stabbing with short, aimed thrusts, while using his sword and shield to turn their attacks. One of the gnolls was hurt bad, a deep puncture in its shoulder, but it continued to press its attack, forcing the cleric to split his attention between the two of them, leaving him open to their attacks.

Arun took a solid hit to his side that he ignored as he barreled within the reach of the gnoll directly in front of him. The gnoll dropped his pole-arm and unlimbered an axe, but it had no chance to use the weapon before Arun caved its side in with a powerful swing of his hammer. The other two halberdiers, flanking him, swung their weapons in great arcs with their considerable strength behind the blows, hoping to crush through the dwarf’s armor and mangle the muscled flesh beneath.

It was a ferocious attack, but the halberds were the product of gnoll forges, the steel of dubious quality. The dwarf’s full plate armor, by contrast, was mithral, reinforced by skeins of magic. The hits were loud and the force of the blows battered the dwarf back a step, but even as the gnolls drew back their weapons for another strike Arun roared and rushed at the closest, his hammer coming down in a powerful and deadly arc toward its head.

Just five paces away, Morgan cried out as one of his opponents crushed his knee with a potent swing of its axe. His knee-guard saved the limb, but the leg nonetheless buckled, and the cleric fell. Even as he toppled, however, he lunged out and drove the length of his blade into the chest of the wounded gnoll that had struck him down. His sword stuck in the creature’s chest and was torn from his hand as it fell backward, but it didn’t matter, Morgan thought grimly before he handed hard and pain drove away all else. He tried to push himself up, knowing that the second gnoll would be approaching, its axe lifted to finish him, but his arms felt like lead weights, and would not respond to his commands.

“Helm...” he said, blood flecking his lips as he forced out the syllables, “Accept my sacrifice...”

A bark of pain interrupted him, and with a final heave he pushed himself over. Standing over him was his enemy, but instead of pressing its attack, it was clutching at its face, its axe forgotten at its side. As it turned, Morgan saw that half of its face had been ruined, sizzling as flesh continued to melt from its skull. Only one eye was still able to see, and through a haze of pain it focused on the helpless priest. With a roar of agony, it lifted its weapon...

Halt.

The creature froze, trembling. Morgan recognized the word as a divine command, knew that its power would only hold the creature for a few seconds. He tried to call upon Helm, to draw upon His healing power, but the world around him was swimming in a red haze, and the words faltered on the edges of consciousness on which he teetered.

The gnoll suddenly cried out and went down, seemingly for no reason, until Morgan caught sight of a small figure that stepped into view beside his prone form.

“You don’t look so good,” Mole said. “Zenna!”

No, he thought, as the gnome drifted out of focus. No, not her...

The thought was the last cogent one he felt, as he tottered off the brink and fell into unconsciousness.
 

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Lazybones said:
No, he thought, as the gnome drifted out of focus. No, not her...

The thought was the last cogent one he felt, as he tottered off the brink and fell into unconsciousness.
Man, you sure know how to put your characters into awkward situations.
 
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Wow. Nice fight and great description.

It always seems like your heros -- especially the melee types -- take one HELL of a beating, LB. I don't think you like 'em much. :)

And Morgan is getting cooler and cooler.
 

Dungannon said:
Man, you sure know how to put your characters into awkward situations.
Oh, you have no idea *glances at the upcoming plotline and cackles insanely*

wolff96 said:
It always seems like your heros -- especially the melee types -- take one HELL of a beating, LB. I don't think you like 'em much.
It's funny, but both as a DM/player and as an author/reader I've always been addicted to close shaves. My NWN campaign players have learned to accept that they'll often end a major battle with everyone either unconscious or in single-digit HP (I have TWICE had situations where only a single player was fled a battle [everyone else was down], with <5 hit points, multiple bad guys pursuing, and narrowly escaped to return and revive the others. It's dicey and you have to be careful not to seem heavy-handed, but I think it's fun to stand over the corpse of the BBEG after an epic battle, savoring a hard-won victory with all your spells depleted, all your potions drunk, and blood seeping out of multiple wounds (or maybe it's just fun for me ;) ). I do use a fairly generous bleeding/stabilization script so actual deaths aren't as common as you'd think.

The Adventure Path modules almost seem set up for this outcome, as the last several mods have repeatedly had situations where they hit players with encounters 2-4 EL higher than their party level (and some cases several of those in succession, with no chance to rest).

And without further ado, your Friday update:

* * * * *

Chapter 158

Zenna ducked her head and slapped at the air as a bug the size of her fist flittered past, its interest in her inconclusive as it survived her barrage and continued on its way. She bit off a curse and saw Dannel’s grin as he looked back at her from the head of their column. She fired off a look that bespoke grim consequences if he so much as commented, and he turned and continued down the trail.

The trail had been just as rough today as it had been on the day before when they’d first headed inland from the river. At least there were clear signs that others had come before, although the indicators of traffic that Dannel pointed out were far from reassuring. The gnolls that they’d encountered were clearly part of a larger group that frequented this region, but thankfully they had not encountered any more following that morning’s battle at the cave.

She looked back covertly at Morgan, bringing up the rear of the column. The heat and arduous nature of the trek was starting to have some effect on him, she saw. Or perhaps it was the aftereffect of his injuries suffered that morning. She’d stabilized him and brought him back to consciousness with a minor healing spell, expecting no thanks and receiving none. He’d treated the rest of his wounds with his own resources, but Zenna knew from experience that being pummeled to the edge of death’s door and returning was draining, no matter the benefits of healing magic.

They’d all been hurt in the brief melee, except for Mole. Hodge and Arun were both seriously wounded, and it had taken a number of charges from the healing wands that she and Dannel carried to bring them back to full health. The wand of acid arrows that she’d bought at Skie’s back in Cauldron was likewise almost depleted, with at most two or three charges left in the device.

They were making as good a time as could be expected through the difficult terrain. Morgan had protected the two dwarves as well as himself with endure elements, and Zenna had prepared a similar spell for Mole as well. Dannel... well, the elf hadn’t asked, and she certainly wasn’t going to offer. Unfortunately the heat didn’t seem to be affecting him all that much, and she was denied the satisfaction of watching him sweat.

She looked up at the sky, or rather at the thick shroud of forest canopy high above. It was starting to get dark, she thought. Her body felt like she’d been walking for days since they last rested; while the heat did not touch her, the arduousness of the trail had taken its toll upon her.

Dannel, up ahead, apparently agreed, calling a halt and coming back to address them. “There’s a big tree that’s fallen across the trail, up ahead,” he told them. “It looks like it might be a secure place to set camp for the night.”

“Hopefully more secure than last night’s camp!” Mole piped in.

The men quickly and efficiently established a secure camp in the hollow below the fallen log, while Mole drew out various packages of preserved foodstuffs and began preparing the evening meal. Zenna cleared a small space that wasn’t too overrun by the omnipresent bugs and sank down wearily after dropping her pack down close where she could reach it. She did not feel guilty for relying on the others to do the work of preparing the camp; they would need to have her well rested on the morrow in order to recover her spells, and while she had a certain durability to her, physically she just wasn’t as well suited to carrying hefty burdens over long distances. The fact that her backpack weighed less than Arun’s hammer, let alone the heavy shield and suit of full plate that he wore, was all a matter of relativity.

The night descended upon them with a startling rapidity, and it was clear that the day’s hike had made an impact upon all of them, for there was little small talk as they ate their meal swiftly and retired to their bedrolls. Arun took the first watch, his keen dwarven eyes able to pierce the deep darkness of the forest floor without difficulty. They were starting to get used to the constant noises of the jungle around them, but were all still alert for the subtle differences that could indicate a more serious threat. They were all cognizant of the fact that they were outsiders here, and there were almost certainly numerous entities in this place besides the gnolls who would treat them as interlopers and respond appropriately.

Despite her exhaustion, Zenna found herself unable to sleep. After spending the better part of an hour tossing in her bedroll, she rose to a sitting position and looked around her. The darkness held no mysteries for her alien senses, and she could clearly see Arun, sitting like a stone on the edge of their camp. For all that her heritage protected her from feeling the full force of the heat, her tunic clung to her body, damp with moisture. This entire place was like a steam bath, she thought as she rose, calculating how long it would take until all of their clothes simply rotted on their bodies.

She walked over to Arun; the dwarf acknowledged her with a nod but did not shift his attention from the jungle depths all around them.

“You should get some rest,” he said, his voice soft so as not to wake the others.

“I will, in a few minutes,” Zenna said, although at the moment she felt as though she would never be able to sleep again. Everything had an odd tinge to it, unreal, a world of grayness in her darkvision contrasting to the vibrant colors that surrounded them in the daylight. The jungle felt like a living thing, every leaf and branch a claw turned against them. It was a morbid thought, and one that she tried to dismiss.

Arun’s presence did not help dispel the dark perception of their surroundings. She knew that the paladin was a good man at heart, a devoted foe against all things evil and dark in the world, his stoic silence seemed almost to reinforce the feeling she felt building in the surrounding jungle. Normally she respected, even welcomed, his taciturn demeanor, but tonight she needed some talk, anything to drive back the ominous presence in the forest.

“Your path has taken some odd twists since you met us, has it not, Arun?”

The dwarf grunted, and his shoulders twisted slightly in what Zenna presumed was a shrug. “My road lies wherever evil is thick,” he said.

“Do you ever miss... your homeland?”

The dwarf nodded. “The deep places are a part of us, in the soul of my people. Though I may be far from the great halls of the gul-dennar, those you call the golden dwarves, each time I close my eyes I can still see the majesty of those long, vaulted chambers, hewn from the living rock by generation upon generation of dwarvenkin. They say that every stone in every chamber and corridor in the dwarven halls of the the Rift sings with the heart of the dwarf who first drew its form out of the rock.”

Zenna thought she detected a note of regret in the dwarf’s voice as he finished, but at the same time she was moved by the obvious passion in his voice. She was used to seeing that side of him in his actions in battle, but it was a further refinement of her perceptions of him to hear him speak of his home in this way. She knew that he was an exile, though the details of his story were still nebulous to her; she made a mental note to ask Mole if she’d spoken more with Arun about his past.

“What of you, magi? Does your heart hold room for dreams of your home?”

Even though she’d suspected the question was coming, she wasn’t sure how to respond. In the light of day, settled in herself, she would have had her answer ready, but here, with just the two of them together here, she felt some old feelings she’d long since banished from her heart stir inside her. Under Arun’s calm, deep look, she somehow could not crush those feelings as she so often had. She cleared her throat, softly...

And as she looked up, froze.

There was something there, in the forest, not far from them, drawing closer. Unlike the vague presence that she’d felt suffusing the wood in an ambiguous sense of menace, this one was clearly something tangible, although her eyes seemed to slide off the details of its form as it drifted closer. She opened her mouth to shout a warning, but no sound came from her lips as the potency of the thing that approached swept over her like a wave.

Arun sensed it too, and rose in a sudden jerk, before a look of wonder crossed his features and his hammer fell forgotten to his side.
 

Well since no one has guessed what it might be yet, ill give it a go. :p
Hmmm something that can fly and somehow entrance people, it has to be a... Succubus? Damn i suck at guessing :(
 

From other story hours of this module I seem to recall some kind of celestial that gives crappy advice and little help in that jungle. So my guess would be that it is her? showing up.

If not things are looking grim, but don't they always for these guys and girls ;)
 

monboesen said:
From other story hours of this module I seem to recall some kind of celestial that gives crappy advice and little help in that jungle. So my guess would be that it is her? showing up.

If not things are looking grim, but don't they always for these guys and girls ;)
That's the downside in using a published mod; it's harder to make cliffhangers for those who have read it.

And while Nidrama's aid is less than inspiring at this juncture, one thing I like about this series is that there are lots of potential allies that a DM can decide to have intervene later at his/her discretion. Always nice to have friends, especially, if you're a level or two behind. ;)

* * * * *

Chapter 159

It was a woman, clad in a gown of shimmering white, possessed of an unearthly beauty that momentarily caught Zenna and Arun up in its grasp. As she drew near to them, her feet seeming to barely brush the ground as she walked, a soft white light spread outward from her, transforming the sinister gray jungle night into a warm glow of bright greens and earthy browns. Her eyes blazed with ancient power and knowledge, but there was also a look of melancholy about her, Zenna thought, as she pushed through her initial shock and regained control of herself.

“Who... who are you?” she asked.

“I am one with the Light,” she said, her voice like a joyous melody, brushing over their senses like a caress. “My name, such as you mortals use them, is Nidrama.”

“A celestial,” Arun breathed.

She nodded to him. “Hail to thee, servant of the Forger.” And to Zenna, “And to thee, shadowed one. I offer my respect to you for the deeds wrought by you and your companions... the recovery of the children of Cauldron, holding back the floods, defending the city against rampaging monsters.”

“So you have been watching us,” Zenna said. She glanced over her shoulder at their companions, but the others were still asleep, their faces limned in the soft glow coming from Nidrama.

"Powerful forces of chaos and evil are afoot. I dare not remain here long lest my presence attract the attention of those forces. Yet I could not sit by and watch you march into danger without warning you. The Lord of the Demonskar knows of your approach, and even now his minions prepare for your arrival. They shall use deceipt and treachery against you, just as they have done with Alek Tercival before you. You must remain resolute; Alek Tercival must be saved.”

“I have no aid to offer you but knowledge. In ages past, I provided to Surabar Spellmason a powerful weapon to assist him in his conflict with the Lord of the Demonskar. This was Alakast, a quarterstaff infused with an undying hatred of the fiends of the outer rifts. Unfortunately, Alakast was stolen centuries ago, ripped from Spellmason's tomb by a grave robber. Yet do not despair, for it is fated that Alakast should be wielded again against the Lord of Demonskar. It has found its way to you, and all that needs be done is for you to claim it. Seek Alakast in the lair of my false sisters, beyond the watchful eyes of the north.”

“That is all that I am at liberty to say... I wish you well in your travails, heroes, and never lose sight of your goals.”

The celestial rose slowly up into the air, until she was hovering three feet above the jungle floor. “Wait!” Zenna said, a dozen questions bursting into her mind, but even as the word echoed around her, Nidrama was gone.
 

Lazybones said:
That's the downside in using a published mod; it's harder to make cliffhangers for those who have read it.

That's why I've refrained from reading the modules :)

So is that staff in the adventures and does the celestial give the advice about it like you described, or are you actually being nice to your "PC's" for once? ;)
 

Broccli_Head said:
That's why I've refrained from reading the modules :)

So is that staff in the adventures and does the celestial give the advice about it like you described, or are you actually being nice to your "PC's" for once? ;)
Yes, yes, and no.

The celestial's speech is verbatim from the magazine. There are places in later modules where the authors suggest bringing her back as an NPC, though, and I may just do that.

As for the staff, the players may need it, given what's coming up for them...
 


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