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Shadow Dancer Question...
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<blockquote data-quote="chengarino" data-source="post: 767575" data-attributes="member: 4362"><p><strong>At first sign of trouble...</strong></p><p></p><p></p><p></p><p>Agreed. It's just that I don't know how many times we've run into glyph of this or ward of that ... and even with a save, you're still taking a smackering of damage. At level 10, these trap damage really stings (if not kills) ... for a 3HD shadow, it's either make incoporeal miss chance (it's saves are poor at APL 10) or DIE and master looses 600xp.</p><p></p><p>Note, the shadow have poor spot/listen/init ratings. Furthermore, it has no Search ranks to really find anything while scouting ahead. So, if it doesn't get the surprise ... it isn't going first. The only advantage is that it's incorporeal (so folks might not expect it) and that it always moves silently. However, once spotted, it's in deep trouble at AC 13.</p><p></p><p>Besides, i think the reason that Shadow Dancer's have the shadow illusion spell (silent image using shadows) is to confuse assilants as to which image is the shadow and which is the illusion. I though that the spell would give the shadow a little more of a fighting chance. </p><p></p><p>And the notion of a Shadow Dancer with a troupe of shadows is an interesting idea. It makes a 'role' player a bit more vertile at that PC level when compared to others classes. </p><p></p><p>chengarino</p></blockquote><p></p>
[QUOTE="chengarino, post: 767575, member: 4362"] [b]At first sign of trouble...[/b] Agreed. It's just that I don't know how many times we've run into glyph of this or ward of that ... and even with a save, you're still taking a smackering of damage. At level 10, these trap damage really stings (if not kills) ... for a 3HD shadow, it's either make incoporeal miss chance (it's saves are poor at APL 10) or DIE and master looses 600xp. Note, the shadow have poor spot/listen/init ratings. Furthermore, it has no Search ranks to really find anything while scouting ahead. So, if it doesn't get the surprise ... it isn't going first. The only advantage is that it's incorporeal (so folks might not expect it) and that it always moves silently. However, once spotted, it's in deep trouble at AC 13. Besides, i think the reason that Shadow Dancer's have the shadow illusion spell (silent image using shadows) is to confuse assilants as to which image is the shadow and which is the illusion. I though that the spell would give the shadow a little more of a fighting chance. And the notion of a Shadow Dancer with a troupe of shadows is an interesting idea. It makes a 'role' player a bit more vertile at that PC level when compared to others classes. chengarino [/QUOTE]
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