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Shadow Dancer Question...
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<blockquote data-quote="Particle_Man" data-source="post: 768787" data-attributes="member: 892"><p><strong>ymmv</strong></p><p></p><p>Well to each their own. If you want shadow-spawn to exist and have the same alignment as the SD, and stay loyal to the SD even if a shadow in the "chain of command" should die, then that is fine, and none giving an xp penalty on being destroyed to the SD (except for the 1-3 original shadow companions). It is an interpretation of the rules that is presently consistent, just as my interpetation is.</p><p></p><p>All that said, would you enforce an upper limit to how many shadows the SD can have? I mean by your interpretation the "primary" shadows can create spawn, and those spawn can create spawn, etc. Or could you actually end up with thousands, millions, billions, of shadows, all immune to being turned? (Raids on all the kobold warrens in the world could quickly beef up your army, and eventually you would reach a "critical mass" where they would overwhelm almost any humanoid army, adding to their ranks). Because even if they only have 19hp each, surely an SD with 20 trillion (quadrillion? quintillion?) loyal shadow followers would affect game balance in most game worlds. This may seem like a silly example, but the point is that by the rules interpretation you have put forward, how can this silly example be prevented? (Excepting rule 0, of course, since we are talking about interpretations of the rules, not house rules).</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 768787, member: 892"] [b]ymmv[/b] Well to each their own. If you want shadow-spawn to exist and have the same alignment as the SD, and stay loyal to the SD even if a shadow in the "chain of command" should die, then that is fine, and none giving an xp penalty on being destroyed to the SD (except for the 1-3 original shadow companions). It is an interpretation of the rules that is presently consistent, just as my interpetation is. All that said, would you enforce an upper limit to how many shadows the SD can have? I mean by your interpretation the "primary" shadows can create spawn, and those spawn can create spawn, etc. Or could you actually end up with thousands, millions, billions, of shadows, all immune to being turned? (Raids on all the kobold warrens in the world could quickly beef up your army, and eventually you would reach a "critical mass" where they would overwhelm almost any humanoid army, adding to their ranks). Because even if they only have 19hp each, surely an SD with 20 trillion (quadrillion? quintillion?) loyal shadow followers would affect game balance in most game worlds. This may seem like a silly example, but the point is that by the rules interpretation you have put forward, how can this silly example be prevented? (Excepting rule 0, of course, since we are talking about interpretations of the rules, not house rules). [/QUOTE]
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