Perhaps this is just an issue with 3.5 being a little too vague on issues of illumination, but it strikes me that the Shadow Veil item from MIC is in fact far worse than it appears at first glance.
The item states that you gain concealment against any creature that relies on light as long as you're in a shadowy area...but according to the rules for illumination, that's already the case without the item:
And the worst part is, it looks like they actually nerfed the MIC version from the original one in LM. The LM version is 6000 gp cheaper and gives +2 deflection instead of +1.
The item states that you gain concealment against any creature that relies on light as long as you're in a shadowy area...but according to the rules for illumination, that's already the case without the item:
The only benefit I see to this item (aside from the small deflection bonus to AC) is that it stops low-light vision. Doesn't exactly strike me as enough to justify the 16,000 gp price tag, especially given that the item's only other effect can be had as a ring for a mere 2000 gp.SRD said:In an area of shadowy illumination, a character can see dimly. Creatures within this area have concealment relative to that character. A creature in an area of shadowy illumination can make a Hide check to conceal itself.
And the worst part is, it looks like they actually nerfed the MIC version from the original one in LM. The LM version is 6000 gp cheaper and gives +2 deflection instead of +1.