[TABLE="width: 100%, align: left"]
[TR]
[TD="width: 33%"]
Name: Davos
Race: Male Elf
Background: Disciple
Class: Adept 3
Speed: 40 ft[/TD]
[TD="width: 33%"]
Initiative: +8
Proficiency Bonus: +2
Hit Dice: 3/3d8
HP: 29/29
Damage Threshold: 18[/TD]
[TD="width: 33%"]
AC: 19
Hardness: 2/+0
Passive Perception: 14
Passive Insight: 12
Passive Investigation: 10[/TD]
[/TR]
[/TABLE]
[TABLE="width: 100%, align: left"]
[TR]
[TD="width: 33%"]
Strength: 12 (+1)
+Athlethics: +3
[/TD]
[TD="width: 33%"]
Dexterity: 18 (+4)
Acrobatics: +4
+Initiative: +6
Sleight of Hand: +4
+Stealth: +6
[/TD]
[TD="width: 33%"]
Constitution: 12 (+1)[/TD]
[/TR]
[TR]
[TD="width: 33%"]
Intelligence: 10 (+0)
+Arcana: +2
Computer Use: +0
History: +0
Investigation: +0
Life Sciences: +0
Physical Sciences: +0
+Religion: +2
Technology: +0
[/TD]
[TD="width: 33%"]
Wisdom: 15 (+2)
Animal Handling: +2
Insight: +2
Medicine: +2
+Perception: +6
Survival: +2
[/TD]
[TD="width: 33%"]
Charisma: 13 (+1)
^Deception: +1
Gather Information: +1
Intimidation: +1
Performance: +1
^Persuasion: +1
[/TD]
[/TR]
[/TABLE]
+Proficient, ^ Advantage, !Disadvantage
[sblock="COMBAT"]
OFFENSE Initiative: +8[TABLE="align: left"]
[TR]
[TD]
Weapon[/TD]
[TD="align: center"]
To Hit[/TD]
[TD]
Damage[/TD]
[TD="align: center"]
Range[/TD]
[TD]
Notes[/TD]
[/TR]
[TR]
[TD]Katana (Keen)[/TD]
[TD="align: center"]+7[/TD]
[TD]1d8+6 (s)[/TD]
[TD="align: center"][/TD]
[TD]Finesse, Keen, Versatile (d10)[/TD]
[/TR]
[TR]
[TD]Katana[/TD]
[TD="align: center"]+7[/TD]
[TD]1d8+4 (s)[/TD]
[TD="align: center"][/TD]
[TD]Finesse, Versatile (d10)[/TD]
[/TR]
[TR]
[TD]Combat Knife (Keen)[/TD]
[TD="align: center"]+6[/TD]
[TD]1d6+6 (p or s)[/TD]
[TD="align: center"][/TD]
[TD]Finesse, Keen, Light, Undermount[/TD]
[/TR]
[TR]
[TD]Collapsible Baton[/TD]
[TD="align: center"]+6[/TD]
[TD]1d6+4 (b)[/TD]
[TD="align: center"][/TD]
[TD]Finesse, Holdout, Light[/TD]
[/TR]
[TR]
[TD]Colt Manhunter[/TD]
[TD="align: center"]+7[/TD]
[TD]2d8+4 (bal.)[/TD]
[TD="align: center"]50/250[/TD]
[TD]DT, Heavy, Laser Sight, Reload (14)[/TD]
[/TR]
[TR]
[TD]Unarmed strike[/TD]
[TD="align: center"]+3[/TD]
[TD]1d3+1 (b)[/TD]
[TD="align: center"][/TD]
[TD][/TD]
[/TR]
[/TABLE]
DEFENSEAC: 19
Hardness: 2/+2
SAVING THROWS
[TABLE="align: left"]
[TR]
[TD]
Strength: +1
Intelligence: +0[/TD]
[TD]+^
Dexterity: +6
+
Wisdom: +4[/TD]
[TD]
Constitution: +1
Charisma: +1[/TD]
[/TR]
[/TABLE]
+Proficient, ^ Advantage, !Disadvantage
[/sblock][sblock="FEATURES AND TRAITS"]
Proficiencies and LanguagesLanguages: English, Elvish, Chinese (Cantonese)
Armor: Light
Weapons: Light Firearms, Simple Weapons, Martial Weapons
Tools: Calligrapher's Supplies
Race: Elf
+2 to Dexterity, +2 to Charisma, -1 to Constitution
Speed: 40 feet
Size: Medium
Alluring: Elves are naturally attractive to most people and have advantage on both Deception and Persuasion checks in person, where they can be seen by the subject who understands them.
Low-Light Vision: You can see in dim light as if it were bright light.
Keen Senses: You You have proficiency in the Perception skill.
Background: Disciple
Skills: Athlethics, Arcana, Religion
Tools: Calligrapher's tools
Languages: One of your choice
Equipment: Holy items (if said faith endorses them) including books and symbols worth at least 100¥, two sets of middle-class clothes, Religion proficiency added to comlink proficiency, a credstik with 50¥.
Class: Adept
Skills: Initiative, Stealth
Class Talents:Unarmored Defense: When you are not wearing armor or carrying a shield, you add your Dexterity and Wisdom together to get your base Armor Class. This improves by +1 for every 5 levels in Adept that they gain (+1 at 5th level adept, +2 at 10th level adept, etc.).
Mystical Armor:As your understanding of the magic of your body grows you learn to better deal with external threats to it. The adept gains 2 points of Hardness but does not add to any armor worn or shield carried. This Hardness protects against all magical spell damage also. This damage reduction increases by another 1 point for every 5 levels of adept she gains (5th, 10th, 15th and 20th adept level).
Enhanced Reflexea: You can move unnaturally fast when you want to. You gains a +2 bonus to AC and Initiative checks, gain advantage on Dexterity saving throws, and gain an additional action on each of your turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, Recover from Reeling or Use an Object action. Note that this cannot be combined with any other similar boosts provided by drugs, magic, talents, or cybernetics.
Enhanced Physical Attribute (DEX): Your physical form has been enhanced. You gain +2 bonus to either your Strength, your Dexterity or your Constitution. This allows you also to exceed your characteristic maximum by 2 (or 4, see below). You can take this talent multiple times, each time it applies to a different physical attribute. Once you have taken all three attribute you can take this talent one additional time, applying it to your Strength, Dexterity or Constitution.
Equipment:400¥ spare cash, Colt Manhunter with Concealable Hostler, 100 round regular ammunition and 2 spare magazines, Katana (Keen Blade), Combat Knife (Keen Blade), Collapsible Baton, Basic Comlink
Feats:Weapon Focus (Martial Melee): For one weapon group or one specific exotic weapon that you are proficient with, you gain a +1 bonus on all attack rolls you make using this selected weapon group or specific exotic weapon. You may gain this feat multiple times, each time you must select a different weapon group or one separate exotic weapon.
Dual Weapon: You gain a +1 to your Armor Class while you are wielding two separate melee weapons in each hand. You can use any two one-handed weapons fighting even when the one-handed melee weapons you are using are not light. You can also draw or stow two one-handed weapons when you would normally be able to stow or draw only one a round.
Dual Weapon Mastery: Dual Weapon feat. When wielding two one-handed weapons you now get to add the ability modifier bonus damage to damage with your bonus attack. .
[/sblock][sblock="EQUIPMENT"]Middle-Class Clothes
Katana (Keen Blade)
Katana
Combat Knife (Keen Blade)
Collapsible Baton
Colt Manhunter w/Concealable Holster & 4 spare magazines
Comlink (Broadcast 1, Firewall 15, Int 12, Wis 10, Prof +2, Skills: Computer Use, History, Investigation, Perception, Religion, Technology, App: Electronic Prayer Wheel)
Filter Plugs
Credstik (138¥)
Backpack
Rope, Standard (50')
Canteen w/ Filter (1 qt. water)
Rapelling Gloves
Trauma Patch (2)
Apartment (Low-Life, prepaid 2 months)
Middle-Class Clothes (spare set)
Buddhist Scrolls
Calligrapher's Supplies
Extra ammo for Colt (44 rounds)
[/sblock][sblock="CONTACTS"]Decker (Gray Ghost)
Fence (Jack Jeebs)[/sblock][sblock="DESCRIPTION and HISTORY"][TABLE="width: 100%, align: left"]
[TR]
[TD="width: 33%"]
Race: Elf
Gender: Male
Age: 25[/TD]
[TD="width: 33%"]
Height: 6' 1"
Weight: 205#
Skin: Pale[/TD]
[TD="width: 33%"]
Hair: White
Eyes: Green[/TD]
[/TR]
[/TABLE]
HISTORY:
Steel Serpent was trained in the Mystic Combat Arts in the city of Shang-Ri-La, which lies hidden in the mountainous province of Tibet, in China.
[/sblock]