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Shadowrun v4 - Your Experience
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<blockquote data-quote="GlassJaw" data-source="post: 3597458" data-attributes="member: 22103"><p>I have quite a bit of experience with SR 1-3 (especially 3) and from what I've seen, people who play/played SR3 fell into 2 camps: those that were uber-hardcore about every rulebook, number, tweak, mechanic, etc and those that played more fast and loose with the rules.</p><p></p><p>The games I played in were definitely the latter, which is probably why we like SR4. Our games were a bit more focused towards story and investigation but we certainly enjoyed a good firefight as well.</p><p></p><p>For the hardcore Shadowrun rules junky, I can understand the feeling that things were "taken away". For me, I welcomed the rules "cleanup". We could still tell the exact same stories with the same level of immersion and our characters could do <em>everything </em> in SR4 that they did with SR3 except it was <em>easier</em> and the rules made sense. This is how I would define "streamlined".</p><p></p><p>Note that easier in this case does not mean "dumbed down", "limited in options", or not fun.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 3597458, member: 22103"] I have quite a bit of experience with SR 1-3 (especially 3) and from what I've seen, people who play/played SR3 fell into 2 camps: those that were uber-hardcore about every rulebook, number, tweak, mechanic, etc and those that played more fast and loose with the rules. The games I played in were definitely the latter, which is probably why we like SR4. Our games were a bit more focused towards story and investigation but we certainly enjoyed a good firefight as well. For the hardcore Shadowrun rules junky, I can understand the feeling that things were "taken away". For me, I welcomed the rules "cleanup". We could still tell the exact same stories with the same level of immersion and our characters could do [I]everything [/I] in SR4 that they did with SR3 except it was [I]easier[/I] and the rules made sense. This is how I would define "streamlined". Note that easier in this case does not mean "dumbed down", "limited in options", or not fun. [/QUOTE]
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