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share healing spell and familiar?

Plane Sailing

Astral Admin - Mwahahaha!
I just thought of an interesting possibility - a cleric or bard who also has a level of wizard/sorcerer and thus enjoys a familiar, can heal his familiar at the same time as he heals himself (via share spell ability). Nifty, eh? I could imagine a cleric of Boccob or Wee Jas taking advantage of this.
 

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Healing works a bit differently than most shared spells. From Tome and Blood pg. 11:

"...some aspects of the master and familiar always remain distinct. The two have separate pools of hit points, so if you cast a cure wounds spell, all the hit points bestowed must go to one or the other. However, if the spell grants more points than are needed to restore the chosen recipient's normal total, the excess can go [to] the other pool."

It goes on to include ability scores as another example of separate pools. So it can be done, but not quite as efficiently as it would initially seem.

-Rill
 


Rill said:
Healing works a bit differently than most shared spells. From Tome and Blood pg. 11:

"...some aspects of the master and familiar always remain distinct. The two have separate pools of hit points, so if you cast a cure wounds spell, all the hit points bestowed must go to one or the other. However, if the spell grants more points than are needed to restore the chosen recipient's normal total, the excess can go [to] the other pool."

So, if you share an Endure Elements Fire, both will not take the first 5 points of fire damage.

But, if you try to heal that fire damage instead, you have to share the points: as if this is unbalanced or something. Sigh.

Rill said:

It goes on to include ability scores as another example of separate pools. So it can be done, but not quite as efficiently as it would initially seem.

Next they will be saying that the Saving Throws are distinct pools, hence, a Resistance spell can only be cast on one or the other.

Or, maybe the saving throw portion of an Aid spell is shared equally, but the temporary hit points are not.

WotC and their stupid exceptions to practically every rule. No wonder people argue so much here on the rules forum.

Why can't they just keep things simple? When will they ever learn the K.I.S.S. principle? :rolleyes:
 

Dr_Rictus said:
Is that eratta?

Dr. R., that doesn't appear in any errata to the PH. It would have to be considered an optional rule from Tome & Blood. (Nothing in any of the class splatbooks is part of the Core Rules.)
 

Heh, I just report the news, I don't write it! :)

But now that you mention aid...(also from T&B p.11):

"For example, an aid spell grants 1d8 temporary hit points and bestows a +1 morale modifier on attack rolls and saves against fear effects. If you and your familiar share the spell, only one of you gets the temporary hit points, but you both receive the morale bonus."

Ugly rules? Yep. Note that these clarifications are in a supplement, not a core book, so make of that what you will in your own games.

-Rill
 


This smacks to me of a solution in search of a problem. It's not like multiclassed cleric/wizards are overpowered or anything. Quite the opposite.
 

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