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<blockquote data-quote="aramis erak" data-source="post: 7039915" data-attributes="member: 6779310"><p>This is also what my home prep looks like, but with less quote text and more talking point for dialogue.</p><p></p><p>For AL, I prep the whole thing about 2 weeks ahead of time.</p><p></p><p>I've run HOTDQ 4 times (twice Ch 1-3 only, once 1-5, this time I plan to finish the damned thing), but this is the first time I've gotten to Ch. 6, so my prep is reused for that.</p><p></p><p>For a dungeon (which this chapter is) I've seen Ch 3 of HOTDQ take anywhere from 3 hours to 18 hours of play; my friend Peter ran Ch 3 in about 8 hours</p><p></p><p>For my home campaign, i do this for what I think is one dungeon or two sessions ahead, but I often have pages that get skipped, because I'll plan 3 branches and use 1, then later reopen those original branches in later plans.</p><p></p><p>For published adventures, I'll often make sheets for the whole thing, then adjust a copy of the file as players mangle the storyline.</p><p></p><p>I rewrite it to help learn it; it increases my comprehension and retention. (Did I mention I'm an educator? Yeah, I treat it just like lesson planning.)</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7039915, member: 6779310"] This is also what my home prep looks like, but with less quote text and more talking point for dialogue. For AL, I prep the whole thing about 2 weeks ahead of time. I've run HOTDQ 4 times (twice Ch 1-3 only, once 1-5, this time I plan to finish the damned thing), but this is the first time I've gotten to Ch. 6, so my prep is reused for that. For a dungeon (which this chapter is) I've seen Ch 3 of HOTDQ take anywhere from 3 hours to 18 hours of play; my friend Peter ran Ch 3 in about 8 hours For my home campaign, i do this for what I think is one dungeon or two sessions ahead, but I often have pages that get skipped, because I'll plan 3 branches and use 1, then later reopen those original branches in later plans. For published adventures, I'll often make sheets for the whole thing, then adjust a copy of the file as players mangle the storyline. I rewrite it to help learn it; it increases my comprehension and retention. (Did I mention I'm an educator? Yeah, I treat it just like lesson planning.) [/QUOTE]
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