(Shark World) Prc of them all

las

First Post
Shark Minion
There are those that find the power and might of Kawaze tempting. Those are the people that try to be like him. They usually find his toughness the part of him they most like. As they do manage to be more like him they slowly go insane, but like they would care.
Hit Die: D12

Class Requirements
To qualify to become a Shark Minion, a character must fulfill all the following criteria:
Race: Any humanoid or monstrous humanoid.
Alignment: Any Neutral
Base Attack Bonus: +6
Feats: Endurance, Great Fortitude, and Toughness.

Shark Minion Class Skills
The Shark Minion class skills (and the key abilities for each) are: Climb (Str), Craft (Int), Listen (Wis), Spot (Wis), Wilderness Lore (Wis), and Intimidate (Cha).

Skill Points at Each Level: 2 + Int Modifier.

Shark Minion Advancement
PHP:
Levels	Base Attack Bonus	Fort. Save	Ref. Save	Will Save	Special
1st	+1	+2	+0	+0	Natural armor +1
2nd	+2	+3	+0	+0	Toughness of Kawaze
3rd	+3	+3	+1	+1	Natural armor +2
4th	+4	+4	+1	+1	Toughness of Kawaze, Breathe Weapon 1/day
5th	+5	+4	+1	+1	Natural armor +3
6th	+6	+5	+2	+2	Toughness of Kawaze, Breathe Weapon 2/day
7th	+7	+5	+2	+2	Natural armor +4
8th	+8	+6	+2	+2	Toughness of Kawaze, Breathe Weapon 3/day
9th	+9	+6	+3	+3	Natural armor +5
10th	+10	+7	+3	+3	Toughness of Kawaze, Breathe Weapon 4/day

Class Features
All of the following are class features of the Shark Minion prestige class.

Weapon and Armor Proficiency: A shark minion gains no new proficiency with any weapon, armor, or shields.

Natural Armor (Ex): At 1st level, a shark minion begins to grow tougher skin that provides him with natural armor. This increases the shark minion’s natural armor by +1 and increases it by an additional +1 at 3rd, 5th, 7th, and 9th level.

Toughness of Kawaze (Ex): At 2nd level, a shark minion begins to become tougher but goes insane. The shark minion gets a permanent +2 increase to Constitution and –2 decrease to Wisdom but thus decrease can not bring it below 1. This ability happens again at 4th, 6th, 8th, and 10th level.

Breathe Weapon (Su): At 4th level the shark minion can breathe a breath weapon. It’s 5 feet by 5 feet and 30 feet long jet. It does 2d6 points of cold damage and has a reflex save DC equal to 5 + shark minion class level + Constitution modifier. It can be used the indicated number of times per day.

This is of many to come what do you think of this one.
 
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las said:


Breathe Weapon (Su): At 4th level the shark minion can breathe a breath weapon. It’s 5 feet by 5 feet and 30 feet long. It does 2d6 points of cold damage and has a reflex save DC equal to 5 + shark minion class level + Constitution modifier. It can be used the indicated number of times per day.

You might want to describe what form the breath weapon takes... not that I know what breath weapons have to do with sharks....
 


las said:
See the eight headed shark and you can see why they have a breathe weapon. It comes out in a jet.

Thats nice.


But you might want to add that into the PrCs description.... or *at least* provide a link to that so peo....... ah... nevermind...
 





Heres the next one.

Helper of the Leviathan
Some dream of being the leviathan for it has great strength that it has powers that people do not understand. Those that seek that power have learned to help other people as they find that power.
Hit Die: D12

Class Requirements
To qualify to become a Helper of the Leviathan, a character must fulfill all the following criteria:
Race: Any humanoid or monstrous humanoid.
Alignment: Any Good
Base Attack Bonus: +6
Feats: Iron Will and Toughness.

Helper of the Leviathan Class Skills
The Helper of the Leviathan class skills (and the key abilities for each) are: Climb (Str), Craft (Int), Listen (Wis), Spot (Wis), Wilderness Lore (Wis), and Intimidate (Cha).

Skill Points at Each Level: 2 + Int Modifier.

Helper of the Leviathan Advancement
PHP:
Levels	Base Attack Bonus	Fort. Save	Ref. Save	Will Save	Special
1st	+1	+2	+0	+0	Natural armor +1
2nd	+2	+3	+0	+0	Toughness of the Leviathan
3rd	+3	+3	+1	+1	Natural armor +2
4th	+4	+4	+1	+1	Lay on hands
5th	+5	+4	+1	+1	Natural armor +3
6th	+6	+5	+2	+2	Toughness of the Leviathan
7th	+7	+5	+2	+2	Natural armor +4
8th	+8	+6	+2	+2	
9th	+9	+6	+3	+3	Natural armor +5
10th	+10	+7	+3	+3	Toughness of the Leviathan

Class Features
All of the following are class features of the Shark Minion prestige class.
Weapon and Armor Proficiency: A shark minion gains no new proficiency with any weapon, armor, or shields.
Natural Armor (Ex): At 1st level, a shark minion begins to grow tougher skin that provides him with natural armor. This increases the shark minion’s natural armor by +1 and increases it by an additional +1 at 3rd, 5th, 7th, and 9th level.
Toughness of the Leviathan (Ex): The helper of the leviathan gets 6 bonus HP. This is added to the characters total HP.
Lay on Hands (Sp): Gust as the Paladins ability but its his Cha bonus

What about this one.
 
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