@Shemeska been following the story hour for what feels like forever and I just wanted to say Bravo. You spin a web of plot like no other, I tip my cap to you.
I actually just wanted to drop a comment as more of a personal inquiry - do you ever satiate requests for details on the meta plot of this campaign? I'm sure you have STACKS of notes and GBs of files of notes on just fragments of this campaign, and a decade in we only see a fragment of the wonder you've woven here - does anyone ever request details outside what is offered herein? I myself have a billion questions lol...I was going to PM you but to be totally honest I couldn't figure out how....
Regardless, you've done an amazing job and I look forward for more to come. Thanks!
Thank you so much! blush
I get such questions occasionally, but I try to avoid answering them because of the risk of someone then spoiling the story for everyone else. Given that I've been slowly working at this for over a decade, I want the eventual end to come on my own terms and my own pace.
That said, I will clarify details on the plot or confirm/deny/hedge speculation in small part on a case by case basis. But you can assume that very little in the storyhour is ever just randomly put out there unless I intend to return to it at some point. To quote Anubis/The Guardian of Dead Gods from Storyhour 2: "Nothing dies a quiet death."
I seriously have enjoyed the storyhour here as much or more than my published work for Pathfinder and D&D. And hey, I've got a Pathfinder Adventure Path entry on the way next year, so folks will -finally- be able to play through an adventure I've written up with the benefits of professional development, as opposed to the handful of folks who I've run for at conventions.
Well perhaps (or perhaps not) a more mundane question that is just itching the back of my brain - what in the hells (gehenna, hades, abyss, or otherwise also applicable herein) was the creature that Jeremo had tending the trees under his palace? I believe it had tentacled limbs and scared the party right well!
If you cant answer I totally understand.
Which is ultimately the correct response to being stranded on Athas.We played with 3e rules, and since I never actually played 2e, I never used any of the specific, thematic but IMO ultra fiddly rules that Planescape had regarding clerics and other things as you moved around the planes. As for how I handled Athas, you'll see soon enough.
The players were like 'ah ***!