Sheoul Gatekeeper in Sigil.
Sheoul story begins when an orc tribe (formerly named White Faces) was enslaved by a demon raiding group lead by Nezrael, a mighty Hezrou.
In fact, Nezrael troops were almost totally destroyed has he tried to recover lost positions on the Sharabarum Cube in the Eternal Battlefield of Acheron. Has he didn’t want to report his master about complete failure of the attack, he planned to slave a bunch of Humanoids, and try is luck again. Helped by Phatthee a Glabrezu, he found the perfect place for his plan: Mogaiahan.
Mogaiahan, is a young prime material world, here he found that orcs were the most of the population and decided to raid the land using a Portal leading near Plague-Mort. Sending the remains of his troops to Mog, he quickly enslaved thousands orcs.
Sheoul is born a few years later, son of the unnatural breed of Orc and Demon. A Tiefling he is, as many! Surviving the lower plane is a tricky thing if your aren’t adapt to it. And being a Tiefling was blessing for him. He had to fight from the early days of his life, enslaved as he was, but around 12 years old, when he was engage in a battle as a footman, he discover something new, something he got in himself for years, but not revealed to him yet: Pleasure! He was used to brawl and fight for food and to generally survive, but having the absolute power of life and death over an enemy, was new and so joyful for him. Battle was over; as he had a look around him he saw thousand corpses lying down on the plain, he realized that it was the first time he had pleasure in his short life!
Till this day, he had the clear vision that he will be a feared fighter, or he would die trying to!
Time passes, Sheoul soonly find himself being part of a fighting group, with berks he trusted only on the Battlefield. There was no hope; his life turned over three thing (as per the rule of three) Fight, Survive and try to rest safely. For even sleeping is a nightmare in Acheron when you got to keep an eye to Spinagons flying over your campsite, or sneaking into it!
Even a slave can hear the chant! And it came thru a dying Orog trying to save his life.
-“Me give you, my armour, magical it is!”
-“Not enough to save your life sod!” Sheoul grunted
-“ I know way you leave the Battlefield, me go! I tell you!”
Sheoul listen to his story about a portal leading to the Outland, in a cave under the control of Nezrael Armies!
-“Where! Tell me where!”
As Sheoul prepare to deliver a powerful and deadly blow… “I don’t know exactly, But cave is called Sleeth cave” the Orog died just after.
This gave headache to Sheoul something he couldn’t believe, happened! A way to freedom!, a hope has emerged in his mind, and that was a pain. His mind was focused on three things, survive, survive and find the cave. The sound of Vrock’s wings taking off was a signal; the Demon officers of Nezrael Army once again pushed the slave army against their enemies’ lines, just after the armies clashed, a great thundering noise flew over the Battlefield. A huge blue dragon appeared thru the stinking clouds of Acheron panicking almost everybody, even Devils and Demons. The dragon turn slowly over the armies and suddenly breath a long lightning without any consideration for race or party. Armies disbanded, and most where fleeing form the dragon. As Sheoul stayed fascinated by the dragon’s presence, he heard a name running among the slave “Sleeth”, “Sleeth is back again…”
HD: 4d12 +8 (41hp)
Raging HP : 4d12+16 (49hp)
Initiative: +2
AC: 18 (+2 Dex; +6 Breastplate), Touch: 12, Flat-footed: 16
Raging AC: 16, Touch 10, Flat-footed: 14
BAB: +4
Attack: Falchion +10 melee (2d4+8/18–20 x2) or javelin +6 ranged (1d6+5)
Full Attack: Falchion +10 melee (2d4+8/18–20 x2) or javelin +6 ranged (1d6+5)
Raging Attack : Falchion +12 melee (2d4+10/18-20 x2).
Special Quality: Darkvision 60 ft., light sensitivity, resistance to cold 5, electricity 5, and fire 5
Saves: Fort +6, Ref +3/+4 traps, Will –1/+1 raging
Abilities: Str 20, Dex 15, Con 14, Int 12, Wis 8, Cha 4
Skills: Bluff: -2, Hide: +7, Climb: +12, Jump: +12, Listen: +5, Survival: +5
Feats/class feat: Fast movement, illiteracy, Uncanny dodge, Trap sense +1, Rage 2/day, Power attack, Endurance.
Alignment: Chaotic Evil
Light Sensitivity (Ex): Orcs are dazzled in bright sunlight or within the radius of a daylight spell.
Darkness (Sp): A tiefling can use darkness once per day (caster level equal to class levels).
Skills: A tiefling has a +2 racial bonus on Bluff and Hide checks
Language: Common, Infernal, Orc.
Equipment : Hellish style Breastplate +1, masterwork Falchion