Shifting whilst prone

I think that was generous. RAW if you can't shift, you can't shift, regardless of where the shift is coming from (which is why powers that say "slide ally" are much better).
 

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This is the clearest consensus i have ever seen in one of these threads, so you guys must be getting your info from somewhere. But for the life of me i can't see anything under shift that says it doesn't work when prone, and nothing under prone that says shifting isn't allowed.

Could someone point me at a specific rule.

Cheers.

Yeah the original print is most unclear on this. But it is official errata:
Errata said:
Prone [Addition]
Player’s Handbook, page 277
Add “You can’t move from your space, although you can teleport, crawl, or be forced to move by a pull, a push, or a slide.”
 


First off in the shifting says:

Which means you must be able to move while prone, which you can't as shown by prone:

So you can not shift while prone even if you are an elf since you must be able to move normally to do that.

On a side note there is one way to shift while prone that I can think of, the property of floorfighter straps:

Your rational would be fantastic, except the condition you quoted is immoblized, not prone.

The correct quote would be (excess verbiage abbreviated/ommitted):

  • You grant CA to enemies' melee attacks
  • +2 all defenses against ranged from non-adjacent
  • You're on the ground
  • -2 to attack rolls
  • Drop prone as a minor
However, shift is considered a move of 1 square, and half of one is .. well, a half, and the movement gets rounded down.
 

Even if you can trigger a shift of 6, you still can't do it while prone... at least without the feat. Unless, of course, you prefer a game that lets people shift while prone at half speed, in which case, hey, then it works. Viva la house rules.
 

Your rational would be fantastic, except the condition you quoted is immoblized, not prone.

The correct quote would be (excess verbiage abbreviated/ommitted):

  • You grant CA to enemies' melee attacks
  • +2 all defenses against ranged from non-adjacent
  • You're on the ground
  • -2 to attack rolls
  • Drop prone as a minor
However, shift is considered a move of 1 square, and half of one is .. well, a half, and the movement gets rounded down.

Actually I quoted the errata for prone and shift rules so, I don't see the problem here. You can even see the full box on the rules I quoted in the following posts :erm:
 

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