Shipwreck/Island adventures

I picked up Dungeon Crawl Classics #55, Isle of the Sea Drake, this weekend. Its 4E, a little rough in place, but it is an interesting stranded on a tropical island adventure.
I wonder how tough it would be to back-convert to 3e, C&C or something like that.
 

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The old 1e module C4 the Lost Island of Castanimir is set up as a shipwreck railroad to lead into the adventure, it is for levels 1-3, but even though it has some interesting monsters I wouldn't recommend it straight, it involves a lot of collected stuff from the multiverse including vacuum robots and other tech oddities as conceived of in the early 80s.

I used to run this adventure (with some modifications) as my favorite "introduce new players to rpgs" tool for years. It is light on combat and heavy on problem-solving.

...maybe its time to adapt it to 4th edition, some areas of that adventure would benefit from some skill challenges
 

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There is another about diving to a shipwreck in a Dungeon mag. That was very cool...and quite creepy. Scared the bejeesus out of the players a couple of times with that adventure.

I'm not sure if this is the one you're referring to, but is it "Salvage Operation" in Dungeon 123?
 


roguerouge wrote :
I'm not sure if this is the one you're referring to, but is it "Salvage Operation" in Dungeon 123?

Sounds like the one. I believe it has underwater trolls or ogres on the front? From memory there was more than one water-based adv in that issue.

I collected all the island/water adventures from Dungeon together and wrote a list for my pirate, island hopping campaign. I will try and find it and may even post what I have.

Cheers, C
 



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