• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Shipwrecked (SSAP part one)

Tusk AC 15 (T12, FF13), HP 12/13, F +4,R+4,W+2, CMB +4, CMD 14

Tusk tells the others of the tracks.
"Maybe we should start a little expedition to greet our neighbors?!"

[sblock=ooc]


Tusk


Earthbreaker - +4 - 2d6+4 - x3
[/sblock]
 

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Settling down with the others in the cave, Katilla waits to see if anyone bothers to set watches. She is not particularly worried as SK sleeps like a cat and makes a very reliable guard.

Having already worked out that she will need to change most of her spells, she raises well before dawn and sits in the cave mouth watching the sun-rise meditating to learn her spells.

Once on the move, Katilla uses her skills to try to find food and water, without slowing the others down. Although water is not that much of a problem has she can always create it.

Tusk AC 15 (T12, FF13), HP 12/13, F +4,R+4,W+2, CMB +4, CMD 14

Tusk tells the others of the tracks.
"Maybe we should start a little expedition to greet our neighbors?!"
"Yes Tusk, we definitely should visit our hosts. But I think we should adopt Brother Fred's idea and see where they went first."

[sblock=OOC]Survival +10[/sblock][sblock=Spells]Orisons
- Detect Magic
- Create Water
- Stabalize

1st level Spells
- Entangle
- Goodberry[/sblock]
 

When Katilla Wakes up, She sees the figure of a man in the ealy fog sitting in the cave opening with his legs crossed in a peculiar way (LOTUS), sitting perfectly still in the morning fog. The voice of Brother Fred comes from his softlyly so as not to wake the others.
Guten Morgen Frauline, sleep well? We needed watch, und Kätzchen Katzehere woke me.

He stands and streches, picksd up two weapons that appear to be as a set of long clugs and practices his weapons training (Hanbos).
 

Siquit Inivie, halfling summoner

"Absolutely we should go meet new people!" Siquit says excitedly. "Such silly questions."

Balogaui adds a more restrained, "Let's remember we don't know the local customs, yes? Remember last time you bounded in without scouting first?"

Siquit frowns, then shrugs and sighs. "True enough. It's no fun being chased out of town on your first day, I can tell you that. So, we take a looksee. Then we say hello."
 


Siquit Inivie, halfling summoner

"Chased out of town, .. .. .. ..how and why?"

Siquit shrugs. "Well, it turns out villagers get very upset when you 'assault' their sacred totem animals. But I'd never actually seen a giant eagle before that up close and personal and right where a fellow could walk right up and touch it. How was I supposed to know it was never to be touched except by the thrice-ordained blind oracles that tended to it? It was just one little ... well, one really big feather. Still ..." The halfling shrugs again with an innocent grin. His eidolon merely sighs.
 

"Impulsivität, youth." He sighs lightly and shakes his head. "Perhaps, in the future, not to be so impulsive is good, JA?"
 

OK, so this Island is a little bit too big for you guys to get all the way to where you want to go all in one day, the other good thing about that it that I would recommended a little more training before that point as well.

In terms of Random Encounters:

I can set them to:
high: 1/in-game-day
medium: 1/in-game-week
low: only when there have not been any recent encounters
off: never happen, sticking only to the preset encounters.

but in any case you can get 4 miles of walking in every day due to the thick jungle and overwhelming heat.
 



Into the Woods

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