Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Shocked how hard it is to get new players now-a-days
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bayushi_seikuro" data-source="post: 9405915" data-attributes="member: 7024851"><p>As was said earlier, a lot has changed over the years.</p><p></p><p>It used to be easier to get games going through a gaming store - but that assumed the gaming store had any interest in having gaming on premises. Anecdotally, I've seen more than a few game stores that were pretty unwelcoming to new people, or to having games, or having games that involved more than the regulars.</p><p></p><p>My local library offers gaming, mostly teen-oriented, which also means they have a lot more stricture on who's allowed into the club, and what types of stories can be told. It has a waitlist, which is a shame because my oldest boy has decided randomly he wants to try D&D.</p><p></p><p>I think a lot of the issue, as was also said, is time. Decades ago for a lot of us, it used to be nothing to regularly have an eight-hour session on a Saturday, even into our twenties. Now, pushing fifty, I find it had for my friends to commit to that - either because they're out of gaming, have other things to do, or 8 hours is a long ask when they could be Adulting. Even if we had shorter sessions, time is a factor - it's not worth a player driving a half hour each way for a session if the session is shorter than X hours.</p><p></p><p>Keep doing what you're doing. If the gaming store has no interest in supporting you - and it sounds like they don't and you're doing all the heavy lifting - I hope you can find another venue. Run demos. Maybe even just run short campaigns where people can drop in and out and it doesn't matter?</p></blockquote><p></p>
[QUOTE="Bayushi_seikuro, post: 9405915, member: 7024851"] As was said earlier, a lot has changed over the years. It used to be easier to get games going through a gaming store - but that assumed the gaming store had any interest in having gaming on premises. Anecdotally, I've seen more than a few game stores that were pretty unwelcoming to new people, or to having games, or having games that involved more than the regulars. My local library offers gaming, mostly teen-oriented, which also means they have a lot more stricture on who's allowed into the club, and what types of stories can be told. It has a waitlist, which is a shame because my oldest boy has decided randomly he wants to try D&D. I think a lot of the issue, as was also said, is time. Decades ago for a lot of us, it used to be nothing to regularly have an eight-hour session on a Saturday, even into our twenties. Now, pushing fifty, I find it had for my friends to commit to that - either because they're out of gaming, have other things to do, or 8 hours is a long ask when they could be Adulting. Even if we had shorter sessions, time is a factor - it's not worth a player driving a half hour each way for a session if the session is shorter than X hours. Keep doing what you're doing. If the gaming store has no interest in supporting you - and it sounds like they don't and you're doing all the heavy lifting - I hope you can find another venue. Run demos. Maybe even just run short campaigns where people can drop in and out and it doesn't matter? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Shocked how hard it is to get new players now-a-days
Top