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General Tabletop Discussion
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Short Rest Classes: Is the "Short Rest Problem" a "Monk Problem"
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<blockquote data-quote="ECMO3" data-source="post: 8747342" data-attributes="member: 7030563"><p>It can be an incredible tool. But a lot of enemies ... a whole lot ... have very high con saves and most Monks are maxing dex before wisdom so their DC is not usually stellar. If they are maxing wisdom, then they are not hitting as much.</p><p></p><p>For example, you are never going to build a Monk that is going to reliably land stunning strike against a purple worm or adult dragon. Chance for a bad roll (or really bad roll) - sure - but is that worth trying (and failing) at stunning strike until you are out of ki?</p><p></p><p></p><p></p><p>I play mostly WOTC adventures, both as a DM and as a player. IME Monks would be more effective if they used stunning strike less and if they used FOB a lot less and if they used patient defense, step of the wind and subclass abiilities more.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8747342, member: 7030563"] It can be an incredible tool. But a lot of enemies ... a whole lot ... have very high con saves and most Monks are maxing dex before wisdom so their DC is not usually stellar. If they are maxing wisdom, then they are not hitting as much. For example, you are never going to build a Monk that is going to reliably land stunning strike against a purple worm or adult dragon. Chance for a bad roll (or really bad roll) - sure - but is that worth trying (and failing) at stunning strike until you are out of ki? I play mostly WOTC adventures, both as a DM and as a player. IME Monks would be more effective if they used stunning strike less and if they used FOB a lot less and if they used patient defense, step of the wind and subclass abiilities more. [/QUOTE]
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Short Rest Classes: Is the "Short Rest Problem" a "Monk Problem"
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