And why did they take out getting exp for getting gold? If getting gold isn't the fastest way to earn EXP, it's simply not D&D! (to me)
If you're a few xp short of a level, a quick beg on the streets will see you right.
And why did they take out getting exp for getting gold? If getting gold isn't the fastest way to earn EXP, it's simply not D&D! (to me)
Gold for XP is the only way I'm ever using an XP system again.I liked it when you actually got XP for doing things besides killing creatures.
I liked it when you actually got XP for doing things besides killing creatures.
Every edition of the game needs to get people excited. It needs some fired-up evangelists to go out and win new converts for D&D. It needs to have people talking, arguing, and buying books. It needs to do that even at the cost of some old players. Because those folks aren't going to make the new game succeed. It's new kids who will do that.
5e should be somebody's favorite game, even if it's not yours. And that's okay.
Once you get enough versions of D&D out there, the game which is everyone's second choice is probably the game played by the most number of people at the end of the day.
Between OD&D, B/X, AD&D 1e, AD&D 2e, AD&D 2e+Player's Options, 3.0e, 3.5e, Pathfinder, 4e, 4e+Essentials, and 5e...if 5e is the edition everyone can "live with" as their second choice at any given table, what are the odds that everyone at a given table will agree on what their first choice will be? I think a meaningful number of tables will default to the second choice that everyone can live with.
And that's in addition to the tables who choose 5e as their first choice, which according to polling data seems like a fairly significant number as well.
I think a lukewarm game will fail.