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Should a DM change an official NPC?
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<blockquote data-quote="greymarch" data-source="post: 411321" data-attributes="member: 4625"><p>In my SW campaign, we are playing the Rise of the Empire era (prequel era.) We have meet several movie characters, but havent affected them. Two of our characters are Jedi, and work for the Jedi council (as prescribed in the RCRB.) We have been playing official modules found on the WOTC website, and have played the WOTC Tempest module (wonderful module by the way.)</p><p></p><p>We are debating if we will have any actual large, long-term effects on the campaign world. Its much more difficult to run an authentic SW campaign, because if an NPC bites it, you cannot get him or her resurrected. In SW, what is done, is done.</p><p></p><p>Alas, I digress from the topic at hand. It would probably be a bad idea to start steering this topic towards the SW d20 game, or Star Wars in general. I suspect this topic is about to delve into political definitions anyhow, considering how often I am hearing the words "close-minded" and "education."</p><p></p><p>I want to add that it's also a matter of economics for me. I love buying WOTC roleplaying books. I enjoy reading them, and most of all I enjoy using them. When I play D&D, I expect the DM to use these books. If he is not using them, then I feel I am not getting my money's worth out of them. My gaming group feels the same way. We dont need a GM who says "ok guys, I have written my own campaign, with my own spells, characters and monsters, lets get started!" Such an act would virtually guarantee the end of the roleplaying session. By sticking as closely to the WOTC rules and FR campaign as possible, my friends and I all feel we are all playing the same game on equal ground, and are getting value out of the books we buy.</p></blockquote><p></p>
[QUOTE="greymarch, post: 411321, member: 4625"] In my SW campaign, we are playing the Rise of the Empire era (prequel era.) We have meet several movie characters, but havent affected them. Two of our characters are Jedi, and work for the Jedi council (as prescribed in the RCRB.) We have been playing official modules found on the WOTC website, and have played the WOTC Tempest module (wonderful module by the way.) We are debating if we will have any actual large, long-term effects on the campaign world. Its much more difficult to run an authentic SW campaign, because if an NPC bites it, you cannot get him or her resurrected. In SW, what is done, is done. Alas, I digress from the topic at hand. It would probably be a bad idea to start steering this topic towards the SW d20 game, or Star Wars in general. I suspect this topic is about to delve into political definitions anyhow, considering how often I am hearing the words "close-minded" and "education." I want to add that it's also a matter of economics for me. I love buying WOTC roleplaying books. I enjoy reading them, and most of all I enjoy using them. When I play D&D, I expect the DM to use these books. If he is not using them, then I feel I am not getting my money's worth out of them. My gaming group feels the same way. We dont need a GM who says "ok guys, I have written my own campaign, with my own spells, characters and monsters, lets get started!" Such an act would virtually guarantee the end of the roleplaying session. By sticking as closely to the WOTC rules and FR campaign as possible, my friends and I all feel we are all playing the same game on equal ground, and are getting value out of the books we buy. [/QUOTE]
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